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Every Rust server graded on real, live numbers. 36,787 players on the roll · 11,611 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.98.66:28035
Name of server

Tiger's Den

RegisterPresentOnline
RegionNA
Address66.51.98.66:28035
Last checked14m ago
monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 5 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average0peak 2
Rank#4,409top 20% · #746 in NA
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 80/ 100 Holds a respectable place: #4,409 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 49/ 100 Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 73/ 100 Climbing fast: up 2,062 places this week.

A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5208:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:06 UTC27d ago 2 – running 0
Thu 1 Oct, 18:10 UTC FW27d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
32 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
25 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
22 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 33 on average
65 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
15 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
4 / 200

Quick answers

from the figures on this page

Server facts

Which region is Tiger's Den based in?

The NA tag on Tiger's Den puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.98.66:28035 is the address to use.

Is Tiger's Den up, and how steady is its uptime?

Right now, Tiger's Den is online. The uptime it reports puts the last restart at about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

How well does Tiger's Den run?

The average over the last 48 hours was 29 server fps, and it never went below 5. Up to 123,705 entities were in the world, covering buildings, deployables and the rest. Up to 3,719 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Tiger's Den on?

Rust network protocol 2635 and build 168909 on Linux is what Tiger's Den runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Tiger's Den reset?

Once a month, Tiger's Den wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 6 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on Tiger's Den?

The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 1 hours after it began.

Player count

What position does Tiger's Den hold in the rankings?

In North America, Tiger's Den is #746, and overall it is #4,409 on player hours over the last seven days, in the top 20% of all ranked servers.

What does the population on Tiger's Den look like?

With 50 slots available, Tiger's Den currently has 1 players. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 04:00 UTC, with an average of 2 players.

Tags

How should you read the tags on Tiger's Den?

The game's browser takes its cue from the tags Tiger's Den has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Tiger's Den?

These Rust Server Score lists count Tiger's Den among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is Tiger's Den set up, and what rules does it keep?

Nothing in the name of Tiger's Den states a gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Tiger's Den uses?

A procedural map of size 4,300 and seed 1337, generated by the game, is what Tiger's Den runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

How to join

How do you get onto Tiger's Den?

To connect, start Rust, press F1, and type client.connect 66.51.98.66:28035. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.