On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 2
Rank#5,681top 26% · #939 in NA
Last wipe12d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,681 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
71/ 100
B−
Climbing fast: up 2,365 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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WW·F···
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 4
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 17 OctTue 6 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 04:22 UTC12d ago
1
–
running
1
Tue 6 Oct, 17:52 UTC22d ago
1
halved by day 5
10.4 days
0
Tue 6 Oct, 11:51 UTC22d ago
1
–
0.3 days
0
Thu 1 Oct, 21:33 UTCFW27d ago
3
halved by day 3
4.6 days
0
Tue 29 Sep, 04:38 UTC30d ago
2
✓ held half
2.7 days
0
Mon 28 Sep, 04:18 UTC31d ago
2
–
1 days
0
Sun 27 Sep, 02:16 UTC32d ago
2
–
1.1 days
0
Fri 25 Sep, 04:44 UTC34d ago
2
–
1.9 days
0
Fri 18 Sep, 16:07 UTC40d ago
2
✓ held half
6.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits [US] ABP - Chill PVE, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.99.22:28000.
Is [US] ABP - Chill PVE up, and how steady is its uptime?
Right now, [US] ABP - Chill PVE is online. The uptime it reports puts the last restart at about 6 days 5 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [US] ABP - Chill PVE perform well?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 155,312 entities. Up to 7,202 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [US] ABP - Chill PVE sit?
You will find [US] ABP - Chill PVE on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [US] ABP - Chill PVE wipe its map?
Once a month, [US] ABP - Chill PVE wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 12 days 6 hours. Its tags list a monthly wipe schedule.
What happens on [US] ABP - Chill PVE when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. In the other wipes it slipped under half by day 4.
Player numbers
Where does [US] ABP - Chill PVE sit among Rust servers?
Over the last seven days, [US] ABP - Chill PVE has #5,681 for player hours, in the top 26% of all ranked servers and #939 in North America.
How many players does [US] ABP - Chill PVE usually have?
Right now, 0 players are on [US] ABP - Chill PVE, which has 75 slots. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 0 players.
Tags and filters
What do [US] ABP - Chill PVE's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust's premium status is required to join; NA (North America): The server browser lists it under North America are the tags [US] ABP - Chill PVE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [US] ABP - Chill PVE?
Rust Server Score lists that include [US] ABP - Chill PVE: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules and settings
How is [US] ABP - Chill PVE set up, and what rules does it keep?
You will find no gather rate in the name of [US] ABP - Chill PVE. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [US] ABP - Chill PVE?
The game generates the procedural map on [US] ABP - Chill PVE at size 4,250 with seed 9423454. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [US] ABP - Chill PVE?
Enter client.connect 66.51.99.22:28000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Rust's premium status is required to join. The website for this server is https://discord.com/invite/xXM4QdJv.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,^q,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max players75 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
^q
PremiumRust's premium status is required to join.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).