On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,426top 29% · #1029 in NA
Last wipe10d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,426 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
13/ 100
F
Needs to work on its frame rate: 8 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 122 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 18hThu 5 Nov, 19:00 UTCFW
34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 01:47 UTC10d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on Rusted Peace puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.99.41:28020.
How dependable is Rusted Peace, and is it online at the moment?
The server is up: Rusted Peace is online now. According to its reported uptime, the last restart was about 2 days ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is Rusted Peace smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 8. Buildings, deployables and everything else in the world added up to as many as 95,763 entities. Up to 3,315 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rusted Peace on?
You will find Rusted Peace on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rusted Peace wipe, and how often?
Rusted Peace wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 10 days 22 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on Rusted Peace?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began.
Population
Where does Rusted Peace place in the wider field of Rust servers?
Over the last seven days, Rusted Peace has #6,426 for player hours, in the top 29% of all ranked servers and #1,029 in North America.
How many players does Rusted Peace usually have?
With 50 slots available, Rusted Peace currently has 0 players. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on Rusted Peace?
The game's browser takes its cue from the tags Rusted Peace has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rusted Peace?
Rust Server Score lists that include Rusted Peace: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on Rusted Peace?
The name of Rusted Peace gives no gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rusted Peace uses?
A procedural map of size 4,000 and seed 1, generated by the game, is what Rusted Peace runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Rusted Peace?
To connect, start Rust, press F1, and type client.connect 66.51.99.41:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).