On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#4,096top 18% · #681 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,096 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
93/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 392 places this week.
A steady term.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:04 UTCFW27d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack sit?
You'll see BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.99.47:28025.
How dependable is BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack, and is it online at the moment?
Right now, BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack is online. The uptime it reports puts the last restart at about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack run?
The average over the last 48 hours was 56 server fps, and it never went below 3. Buildings, deployables and everything else in the world added up to as many as 130,100 entities. At its highest, it used 4,373 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack sit?
The server BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack wipe, and how often?
BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 12 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack when wipe day arrives?
The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 38 hours after it began.
Population
Where does BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack place in the wider field of Rust servers?
In North America, BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack is #681, and overall it is #4,096 on player hours over the last seven days, in the top 18% of all ranked servers.
Is BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack a busy server?
Right now, 0 players are on BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack, which has 50 slots. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 2 players.
Tags and filters
What is meant by the tags on BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack?
The game's browser takes its cue from the tags BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack among them: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack set up, and what rules does it keep?
Nothing in the name of BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack uses?
A procedural map of size 4,500 and seed 2138400164, generated by the game, is what BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to BNW Dystopia PVE|RaidableBases|Zombies|Events|Skills|Jetpack?
To connect, start Rust, press F1, and type client.connect 66.51.99.47:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://bnwgaming.tip4serv.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A); population is the one to work on (F).