Working its way up from the back of the class: #16,709 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 11,350 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| based in?
In North America, according to its own listing, sits Hollar Creek |Events|Skills|Bosses|RaidBases|QOL|, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.99.4:30121.
How reliable is Hollar Creek |Events|Skills|Bosses|RaidBases|QOL|, and is it up?
The server is down: Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| is offline now, with the last sighting 28 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| on?
The server Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| wipe its map?
The estimate for Hollar Creek |Events|Skills|Bosses|RaidBases|QOL|'s next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 56 days 2 hours. Its tags record that it wipes monthly.
Population
Where does Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| place in the wider field of Rust servers?
In North America, Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| is #1,671, and overall it is #16,709 on player hours over the last seven days, in the top 70% of all ranked servers.
How many players does Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| usually have?
Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| is offline at the moment; the last time it was seen was 28 days 20 hours ago.
Tags and filters
What is meant by the tags on Hollar Creek |Events|Skills|Bosses|RaidBases|QOL|?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts16 (Group limit): Teams cap out at 16; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America are the tags Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Hollar Creek |Events|Skills|Bosses|RaidBases|QOL|?
These Rust Server Score lists count Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Hollar Creek |Events|Skills|Bosses|RaidBases|QOL|?
The name of Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| gives no gather rate. A group here can reach 16 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Hollar Creek |Events|Skills|Bosses|RaidBases|QOL|?
A procedural map of size 4,500 and seed 1466497949, generated by the game, is what Hollar Creek |Events|Skills|Bosses|RaidBases|QOL| runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Hollar Creek |Events|Skills|Bosses|RaidBases|QOL|?
Enter client.connect 66.51.99.4:30121 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/JWKnDaMs7v.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,NA,^p,gmrust,cs165217,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts16
Group limitTeams cap out at 16.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).