Working its way up from the back of the class: #15,863 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 95 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 03:01 UTC19d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
The NA tag on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.54:28040 is the address to use.
How dependable is TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE, and is it online at the moment?
You cannot join now: TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE is offline, last seen 19 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE on?
The server TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE is on Rust network protocol 2634 and build 167231 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE wipe its map?
TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 19 days 21 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE sit among Rust servers?
Over the last seven days, TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE has #15,863 for player hours, in the top 72% of all ranked servers and #1,553 in North America.
How many players does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE usually have?
The last sighting of TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE was 19 days 5 hours ago, and it is offline right now.
Tags
How should you read the tags on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts16 (Group limit): Teams cap out at 16; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America are the tags TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
The name of TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE gives no gather rate. A group here can reach 16 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE uses?
The game generates the procedural map on TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE at size 4,500 with seed 3. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to TR's PVE - 24/7 DEEP SEA|+NPCs|PVP ZONES|VANILLA|PURGE?
To connect, start Rust, press F1, and type client.connect 66.51.99.54:28040. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. The website for this server is https://discord.com/invite/rYt8qc65wu.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167231,^q,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts16
Group limitTeams cap out at 16.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildBuild number: 167231.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).