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Every Rust server graded on real, live numbers. 72,000 players on the roll · 11,814 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.57:28120
Name of server

Lululand | PVE | Small

RegisterAbsentOffline
RegionNA
Address66.51.99.57:28120
Last checked2d ago
monthly wipes moddedoxidepvesoftcore
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 3 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average1peak 3
Rank#4,503top 20% · #764 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 80/ 100 Holds a respectable place: #4,503 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 1,386 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (B+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:46 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
16 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
59 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
9 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
9 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
6 / 200

Quick answers

from the figures on this page

Server details

Which region is Lululand | PVE | Small based in?

The NA tag on Lululand | PVE | Small puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.99.57:28120 is the address to use.

Is Lululand | PVE | Small up, and how steady is its uptime?

You cannot join now: Lululand | PVE | Small is offline, last seen 2 days 3 hours ago. It was up 78% of the time over the last 7 full days, 131 of 168 hours. It was first seen by Rust Server Score on 1 October 2026.

On what Rust version does Lululand | PVE | Small sit?

You will find Lululand | PVE | Small on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Lululand | PVE | Small wipe, and how often?

The force wipe each month is the only wipe Lululand | PVE | Small takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 18 hours. Its tags record that it wipes monthly.

What happens on Lululand | PVE | Small when wipe day arrives?

Across its recent wipes, the busiest moments averaged 10 players. The crowd on the latest wipe was largest 10 hours after it began.

Player numbers

Where does Lululand | PVE | Small place in the wider field of Rust servers?

In North America, Lululand | PVE | Small is #764, and overall it is #4,503 on player hours over the last seven days, in the top 20% of all ranked servers.

How many players does Lululand | PVE | Small usually have?

The last sighting of Lululand | PVE | Small was 2 days 3 hours ago, and it is offline right now. It peaked at 3 and averaged 1 players over the last seven days.

Tags

How should you read the tags on Lululand | PVE | Small?

You'll see Lululand | PVE | Small tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Lululand | PVE | Small appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Lululand | PVE | Small among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

What settings and rules apply on Lululand | PVE | Small?

You will find no gather rate in the name of Lululand | PVE | Small. The group limit stays at the game's default of 8 players. softcore is the mode here, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Lululand | PVE | Small uses?

The game generates the procedural map on Lululand | PVE | Small at size 3,000 with seed 457275952. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to Lululand | PVE | Small?

To connect, start Rust, press F1, and type client.connect 66.51.99.57:28120. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^s,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^s
Softcore On death you keep part of your inventory: that is Facepunch's easier mode.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.