On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average3peak 14
Rank#1,707top 8% · #254 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 3 of 200 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,707 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
73/ 100
B−
Slows down under load at times: 44 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 257 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
wipe-day peak17players, last three wipes
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:05 UTCFW27d ago
17
–
running
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits WildVanilla-PVE, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.99.75:28015.
Is WildVanilla-PVE up, and how steady is its uptime?
The server is up: WildVanilla-PVE is online now. According to its reported uptime, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does WildVanilla-PVE perform well?
It never fell below 5 server fps in the last 48 hours, averaging 44. Up to 182,411 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,055 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does WildVanilla-PVE sit?
You will find WildVanilla-PVE on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does WildVanilla-PVE wipe, and how often?
Once a month, WildVanilla-PVE wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 3 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on WildVanilla-PVE?
Across its recent wipes, the busiest moments averaged 17 players. Peak numbers came 5 hours into the latest wipe.
Player count
What position does WildVanilla-PVE hold in the rankings?
In North America, WildVanilla-PVE is #254, and overall it is #1,707 on player hours over the last seven days, in the top 8% of all ranked servers.
How many players does WildVanilla-PVE usually have?
With 200 slots available, WildVanilla-PVE currently has 1 players. Averaging 3 players over seven days, it peaked at 14. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 5 players.
Tags and filters
How should you read the tags on WildVanilla-PVE?
The game's browser takes its cue from the tags WildVanilla-PVE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts18 (Group limit): Teams cap out at 18; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature WildVanilla-PVE?
Rust Server Score lists that include WildVanilla-PVE: Best community servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is WildVanilla-PVE set up, and what rules does it keep?
The name of WildVanilla-PVE gives no gather rate. A group here can reach 18 players. It runs pve, no PvP between players. Under Community in the server browser you will find this community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
WildVanilla-PVE runs which map?
The game generates the procedural map on WildVanilla-PVE at size 5,000 with seed 219288. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to WildVanilla-PVE?
Enter client.connect 66.51.99.75:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/EEBpVEJDKS.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts18
Group limitTeams cap out at 18.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).