On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average0peak 3
Rank#6,219top 28% · #1002 in NA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,219 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 1,629 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
usual gap19.5 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 21 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 06:00 UTC8d ago
2
–
running
0
Thu 1 Oct, 17:52 UTCFW27d ago
7
halved by day 4
19.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree sit?
In North America, according to its own listing, sits Oxydized PVE | Raidable Bases | Monument Events | Skill Tree, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 67.217.54.234:28015 is the address to use.
How dependable is Oxydized PVE | Raidable Bases | Monument Events | Skill Tree, and is it online at the moment?
Right now, Oxydized PVE | Raidable Bases | Monument Events | Skill Tree is online. About 23 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 157 of 168 hours, or 93% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree perform well?
It averaged 60 server fps over the last 48 hours, with a low of 60. Up to 100,592 entities were in the world, covering buildings, deployables and the rest. Up to 5,523 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree sit?
Rust network protocol 2635 and build 168909 on Linux is what Oxydized PVE | Raidable Bases | Monument Events | Skill Tree runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree reset?
The force wipe each month is the only wipe Oxydized PVE | Raidable Bases | Monument Events | Skill Tree takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 17 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?
Recent wipes have peaked at 4 players on average. 12 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Population
What position does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree hold in the rankings?
Over the last seven days, Oxydized PVE | Raidable Bases | Monument Events | Skill Tree has #6,219 for player hours, in the top 28% of all ranked servers and #1,002 in North America.
What does the population on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree look like?
Oxydized PVE | Raidable Bases | Monument Events | Skill Tree is showing 0 players right now, with 80 slots in total. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 1 players.
Tags and filters
What do Oxydized PVE | Raidable Bases | Monument Events | Skill Tree's tags stand for?
The game's browser takes its cue from the tags Oxydized PVE | Raidable Bases | Monument Events | Skill Tree has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp80 (Max players): 80 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?
Rust Server Score lists that include Oxydized PVE | Raidable Bases | Monument Events | Skill Tree: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Oxydized PVE | Raidable Bases | Monument Events | Skill Tree enforce, and what are its settings?
You will find no gather rate in the name of Oxydized PVE | Raidable Bases | Monument Events | Skill Tree. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?
A procedural map of size 4,250 and seed 145686, generated by the game, is what Oxydized PVE | Raidable Bases | Monument Events | Skill Tree runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Oxydized PVE | Raidable Bases | Monument Events | Skill Tree?
To connect, start Rust, press F1, and type client.connect 67.217.54.234:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/DJM9GSSy5c.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp80
Max players80 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).