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Every Rust server graded on real, live numbers. 100,368 players on the roll · 11,855 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 68.104.25.247:28015
Name of server

Old and Rusty, But Whole

RegisterPresentOnline
RegionNA
Address68.104.25.247:28015
Last checked5m ago
monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 5 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 3
Rank#6,316top 28% · #1016 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,316 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 124 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 1,912 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
44 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
36 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 36 on average
98 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
22 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
22 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
13 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is Old and Rusty, But Whole?

You'll see Old and Rusty, But Whole listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 68.104.25.247:28015 is the address to use.

How reliable is Old and Rusty, But Whole, and is it up?

The server is up: Old and Rusty, But Whole is online now. About 10 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does Old and Rusty, But Whole perform well?

The average over the last 48 hours was 124 server fps, and it never went below 76. Up to 143,971 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,728 MB. When fps is low and entities climb, that is lag to players.

What Rust version is Old and Rusty, But Whole on?

The server Old and Rusty, But Whole is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Old and Rusty, But Whole wipe its map?

Once a month, Old and Rusty, But Whole wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 28 days 1 hours. Its tags list a monthly wipe schedule.

What happens on Old and Rusty, But Whole when wipe day arrives?

The average peak on its recent wipes was 6 players. 35 hours after the latest wipe began, the crowd hit its peak.

Population

Where does Old and Rusty, But Whole sit among Rust servers?

Over the last seven days, Old and Rusty, But Whole has #6,316 for player hours, in the top 28% of all ranked servers and #1,016 in North America.

Is Old and Rusty, But Whole a busy server?

Old and Rusty, But Whole is showing 0 players right now, with 50 slots in total. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.

Tags and filters

What do Old and Rusty, But Whole's tags stand for?

The game's browser takes its cue from the tags Old and Rusty, But Whole has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Old and Rusty, But Whole appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Old and Rusty, But Whole: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

How is Old and Rusty, But Whole set up, and what rules does it keep?

Nothing in the name of Old and Rusty, But Whole states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Old and Rusty, But Whole runs which map?

A procedural map of size 5,000 and seed 716877454, generated by the game, is what Old and Rusty, But Whole runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join Old and Rusty, But Whole?

Enter client.connect 68.104.25.247:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.