On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 3000% full
7-day average2peak 7
Rank#2,194top 10% · #349 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 300 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,194 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 77 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 109 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
wipe-day peak13players, last three wipes
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:48 UTCFW27d ago
13
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C sit?
In North America, according to its own listing, sits RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 69.10.61.11:28026 is the address to use.
Is RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C up, and how steady is its uptime?
Right now, RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C is online. About 17 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C run?
It averaged 77 server fps over the last 48 hours, with a low of 42. Buildings, deployables and everything else in the world added up to as many as 172,240 entities. At its highest, it used 5,248 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C on?
Rust network protocol 2635 and build 168909 on Windows is what RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C wipe, and how often?
The force wipe each month is the only wipe RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 10 hours. Its tags list a monthly wipe schedule.
What happens on RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C when wipe day arrives?
The average peak on its recent wipes was 13 players. The crowd on the latest wipe was largest 4 hours after it began.
Population
Where does RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C sit among Rust servers?
Over the last seven days, RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C has #2,194 for player hours, in the top 10% of all ranked servers and #349 in North America.
What does the population on RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C look like?
With 300 slots available, RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C currently has 1 players. It peaked at 7 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 15:00 UTC, with 4 players.
Tags
What is meant by the tags on RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C?
You'll see RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C?
Rust Server Score lists that include RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded, Rust zombie servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C?
The name of RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C gives no gather rate. The group limit stays at the game's default of 8 players. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C uses?
RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C runs a game-generated procedural map at size 4,750, seed 667693. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join RustPlay PVE With Custom AI And Zombies|LVLs|Kits|Cars|Quests|C?
To connect, start Rust, press F1, and type client.connect 69.10.61.11:28026. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rust-servers.net/server/144063/.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp300
Max playersThe server holds 300 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).