On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,426top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,426 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 5,335 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in momentum (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:30 UTC26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [SEA] | Rustraven.com | PVE Chill Monthly sit?
You won't find a region tag on [SEA] | Rustraven.com | PVE Chill Monthly, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 72.60.198.48:28015 is the address to use.
Is [SEA] | Rustraven.com | PVE Chill Monthly up, and how steady is its uptime?
You cannot join now: [SEA] | Rustraven.com | PVE Chill Monthly is offline, last seen 6 days ago. For the last 7 full days, it was up 43 of 168 hours, or 26% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is [SEA] | Rustraven.com | PVE Chill Monthly on?
Rust network protocol 2634 and build 167781 on Linux is what [SEA] | Rustraven.com | PVE Chill Monthly runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [SEA] | Rustraven.com | PVE Chill Monthly wipe its map?
[SEA] | Rustraven.com | PVE Chill Monthly has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 26 days 11 hours.
What should you expect from wipe day on [SEA] | Rustraven.com | PVE Chill Monthly?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does [SEA] | Rustraven.com | PVE Chill Monthly place in the wider field of Rust servers?
In the top 69% of all ranked servers, [SEA] | Rustraven.com | PVE Chill Monthly sits at #15,426 for player hours over the last seven days.
What does the population on [SEA] | Rustraven.com | PVE Chill Monthly look like?
It has been 6 days since [SEA] | Rustraven.com | PVE Chill Monthly was last seen, and it is offline right now. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on [SEA] | Rustraven.com | PVE Chill Monthly?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [SEA] | Rustraven.com | PVE Chill Monthly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [SEA] | Rustraven.com | PVE Chill Monthly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [SEA] | Rustraven.com | PVE Chill Monthly among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on [SEA] | Rustraven.com | PVE Chill Monthly?
You will find no gather rate in the name of [SEA] | Rustraven.com | PVE Chill Monthly. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [SEA] | Rustraven.com | PVE Chill Monthly uses?
The game generates the procedural map on [SEA] | Rustraven.com | PVE Chill Monthly at size 4,500 with seed 312553769. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [SEA] | Rustraven.com | PVE Chill Monthly?
Enter client.connect 72.60.198.48:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustraven.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); population is the one to work on (F).