A quiet classroom so far: 1 of 12 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,684 on player hours.
Uptimehours on the list, last 48
4/ 100
F
Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 1,104 places this week.
A term to build on.
Strongest in momentum (C−); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe · high confidence
usual gap2.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5
Coming wipes
6d 15hThu 5 Nov, 19:00 UTCFW
34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:38 UTCFW28d ago
1
–
running
1
Wed 30 Sep, 02:55 UTC30d ago
2
–
1.6 days
0
Sun 27 Sep, 20:26 UTC32d ago
1
✓ held half
2.3 days
1
Fri 18 Sep, 03:18 UTC42d ago
1
halved by day 5
9.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find Local in North America, tagged NA, with region code us1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 73.118.160.42:28015.
How reliable is Local, and is it up?
At this moment, Local is offline; the last time it was seen was 45 hours ago. It was up 2% of the time over the last 7 full days, 4 of 168 hours. The first sighting by Rust Server Score was on 17 September 2026.
What Rust version is Local on?
Rust network protocol 2635 and build 168909 on Windows is what Local runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Local wipe, and how often?
Local wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 28 days 10 hours. The tags show a monthly wipe schedule.
What happens on Local when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 31 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Local sit among Rust servers?
In North America, Local is #1,305, and overall it is #10,684 on player hours over the last seven days, in the top 48% of all ranked servers.
Is Local a busy server?
The last sighting of Local was 45 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 1 players.
Tags and filters
What do Local's tags stand for?
You'll see Local tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp12 (Max players): 12 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): Region code: us1; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^r (Roleplay): This server is for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Local?
These Rust Server Score lists count Local among them: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Local?
Nothing in the name of Local states a gather rate. The group limit stays at the game's default of 8 players. roleplay is the mode here, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.
How to join
What is the way to join Local?
To connect, start Rust, press F1, and type client.connect 73.118.160.42:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp12,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp12
Max players12 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rus1
Region codeRegion code: us1.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (C−); uptime is the one to work on (F).