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Every Rust server graded on real, live numbers. 86,322 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 73.82.177.252:28015
Name of server

Chip's Test Server

RegisterAbsentOffline
Region–
Address73.82.177.252:28015
Last checked17d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 0/ 5 0% full
7-day average0peak –
Rank#15,307top 70%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,307 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 3,544 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct16 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:28 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
0 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 22 on average
22 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
15 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
6 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
6 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
4 / 100

Quick answers

from the figures on this page

Server facts

In what location does Chip's Test Server sit?

You'll find no region listed by Chip's Test Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 73.82.177.252:28015.

Is Chip's Test Server up, and how steady is its uptime?

At this moment, Chip's Test Server is offline; the last time it was seen was 17 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 15 September 2026.

On what Rust version does Chip's Test Server sit?

You will find Chip's Test Server on Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does Chip's Test Server wipe, and how often?

Chip's Test Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 18 days have passed since this world was made.

What happens on Chip's Test Server when wipe day arrives?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does Chip's Test Server hold in the rankings?

In the top 70% of all ranked servers, Chip's Test Server sits at #15,307 for player hours over the last seven days.

Is Chip's Test Server a busy server?

The last sighting of Chip's Test Server was 17 days 22 hours ago, and it is offline right now.

Tags

How should you read the tags on Chip's Test Server?

The game's browser takes its cue from the tags Chip's Test Server has set: gmprimitive (Game mode): No guns here: bows, spears and melee only, in Primitive mode; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Chip's Test Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Chip's Test Server: Modded Rust servers, graded and Primitive Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on Chip's Test Server?

The name of Chip's Test Server gives no gather rate. The group limit stays at the game's default of 8 players. You get primitive here, melee, bows and spears, with no guns. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Chip's Test Server uses?

The game generates a procedural map for Chip's Test Server.

How to join

What is the way to join Chip's Test Server?

To connect, start Rust, press F1, and type client.connect 73.82.177.252:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z

Game

gmprimitive
Game mode No guns here: bows, spears and melee only, in Primitive mode.
mp5
Max players Its slot count is 5.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.