Working its way up from the back of the class: #15,958 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 6,200 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in momentum (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
usual gap4.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctMon 28 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:35 UTCFW27d ago
4
–
running
0
Mon 28 Sep, 18:11 UTC30d ago
1
halved by day 1
3.2 days
0
Tue 22 Sep, 12:58 UTC36d ago
1
halved by day 2
6.2 days
1
Fri 18 Sep, 05:07 UTC40d ago
0
–
4.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Survival Legends Test, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 74.38.7.110:28025 is the address to use.
How reliable is Survival Legends Test, and is it up?
At this moment, Survival Legends Test is offline; the last time it was seen was 26 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Survival Legends Test sit?
You will find Survival Legends Test on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Survival Legends Test wipe its map?
Survival Legends Test wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 1 hours. The tags show a monthly wipe schedule.
What happens on Survival Legends Test when wipe day arrives?
Recent wipes have peaked at 2 players on average. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1.5 in the wipes where it did not hold.
Player count
What position does Survival Legends Test hold in the rankings?
In North America, Survival Legends Test is #1,584, and overall it is #15,958 on player hours over the last seven days, in the top 70% of all ranked servers.
How many players does Survival Legends Test usually have?
Survival Legends Test is offline at the moment; the last time it was seen was 26 days ago.
Tags and filters
What is meant by the tags on Survival Legends Test?
gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): Its slot count is 5; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America are the tags Survival Legends Test publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Survival Legends Test?
Rust Server Score lists that include Survival Legends Test: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does Survival Legends Test enforce, and what are its settings?
Nothing in the name of Survival Legends Test states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Survival Legends Test runs which map?
Survival Legends Test runs a game-generated procedural map at size 6,000, seed 339491012. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How do you get onto Survival Legends Test?
Enter client.connect 74.38.7.110:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://survivallegendshosting.net/.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersIts slot count is 5.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); wipes are the one to work on (F).