Working its way up from the back of the class: #16,914 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,027 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, and #669 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ZGT - PVE - Rusted World (EU)?
The name of ZGT - PVE - Rusted World (EU) points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 77.8.120.121:38015.
Is ZGT - PVE - Rusted World (EU) up, and how steady is its uptime?
You cannot join now: ZGT - PVE - Rusted World (EU) is offline, last seen 32 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 26 September 2026.
What Rust version is ZGT - PVE - Rusted World (EU) on?
You will find ZGT - PVE - Rusted World (EU) on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does ZGT - PVE - Rusted World (EU) wipe its map?
ZGT - PVE - Rusted World (EU) has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 54 days 19 hours.
Population
Where does ZGT - PVE - Rusted World (EU) sit among Rust servers?
Over the last seven days, ZGT - PVE - Rusted World (EU) has #16,914 for player hours, in the top 72% of all ranked servers. It comes #669 among servers in the quad group.
What does the population on ZGT - PVE - Rusted World (EU) look like?
The last sighting of ZGT - PVE - Rusted World (EU) was 32 days ago, and it is offline right now.
Tags and filters
How should you read the tags on ZGT - PVE - Rusted World (EU)?
gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): No team may go above 4; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags ZGT - PVE - Rusted World (EU) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs ZGT - PVE - Rusted World (EU)?
36 other servers we track also use a zgt.ddns.net hostname, so they and ZGT - PVE - Rusted World (EU) most likely share an operator.
Which lists and filters on Rust Server Score show ZGT - PVE - Rusted World (EU)?
These Rust Server Score lists count ZGT - PVE - Rusted World (EU) among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Rules and settings
What settings and rules apply on ZGT - PVE - Rusted World (EU)?
Nothing in the name of ZGT - PVE - Rusted World (EU) states a gather rate. The cap on group size is 4 players (quad). softcore is the mode here, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ZGT - PVE - Rusted World (EU) uses?
The game generates the procedural map on ZGT - PVE - Rusted World (EU) at size 5,000 with seed 981907749. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 77.8.120.121:38015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp100
Max players100 slots are available.
ts4
Group limitNo team may go above 4.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).