On the class lists: C (60), with population over 48 hours and no performance mark.
Players now16/ 3005% full
7-day average26peak 63
Rank#587top 3%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 26 of 300 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #587 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 170 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 130 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak153players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 153, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:41 UTCFW27d ago
153
–
running
10
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Facepunch Premium 6 based in?
You won't find a region tag on [EU] Facepunch Premium 6, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 79.137.98.161:28020.
How dependable is [EU] Facepunch Premium 6, and is it online at the moment?
The server is up: [EU] Facepunch Premium 6 is online now. According to its reported uptime, the last restart was about 2 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [EU] Facepunch Premium 6 perform well?
The average over the last 48 hours was 170 server fps, and it never went below 123. Up to 212,926 entities were in the world, covering buildings, deployables and the rest. Up to 7,467 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU] Facepunch Premium 6 running?
The server [EU] Facepunch Premium 6 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [EU] Facepunch Premium 6 wipe its map?
The force wipe each month is the only wipe [EU] Facepunch Premium 6 takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 22 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on [EU] Facepunch Premium 6?
Across its recent wipes, the busiest moments averaged 153 players. The crowd on the latest wipe was largest 46 hours after it began.
Population
Where does [EU] Facepunch Premium 6 place in the wider field of Rust servers?
Over the last seven days, [EU] Facepunch Premium 6 has #587 for player hours, in the top 3% of all ranked servers.
Is [EU] Facepunch Premium 6 a busy server?
Right now, 16 players are on [EU] Facepunch Premium 6, which has 300 slots. The seven-day average is 26 players, with a peak of 63. The highest average in the last 48 hours came at 21:00 UTC, with 44 players.
Lists and filters
What do [EU] Facepunch Premium 6's tags stand for?
You'll see [EU] Facepunch Premium 6 tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^q (Premium): You need Rust's premium status to get in; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [EU] Facepunch Premium 6?
A playrust.com hostname is published by [EU] Facepunch Premium 6 and by 124 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature [EU] Facepunch Premium 6?
Rust Server Score lists that include [EU] Facepunch Premium 6: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
Map and rules
How is [EU] Facepunch Premium 6 set up, and what rules does it keep?
The name of [EU] Facepunch Premium 6 gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The in-game Official tab of Rust includes it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You need Rust's premium status to get in. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] Facepunch Premium 6?
The game generates the procedural map on [EU] Facepunch Premium 6 at size 4,500 with seed 1213159905. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to [EU] Facepunch Premium 6?
Enter client.connect 79.137.98.161:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max playersThe server holds 300 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).