On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#7,555top 34% · #2042 in EU
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,555 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 1,184 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 70% in EU, and #306 of the duo servers (top 73%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Rusty Hedgehogs Primitive based in?
The EU tag on [EU] Rusty Hedgehogs Primitive puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 81.230.17.61:28018.
How dependable is [EU] Rusty Hedgehogs Primitive, and is it online at the moment?
You cannot join now: [EU] Rusty Hedgehogs Primitive is offline, last seen 3 hours ago. According to its reported uptime, the last restart was about 9 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [EU] Rusty Hedgehogs Primitive run?
It never fell below 38 server fps in the last 48 hours, averaging 40. Buildings, deployables and everything else in the world added up to as many as 103,579 entities. Up to 3,013 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [EU] Rusty Hedgehogs Primitive sit?
The server [EU] Rusty Hedgehogs Primitive is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [EU] Rusty Hedgehogs Primitive reset?
[EU] Rusty Hedgehogs Primitive wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 21 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on [EU] Rusty Hedgehogs Primitive when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does [EU] Rusty Hedgehogs Primitive hold in the rankings?
Over the last seven days, [EU] Rusty Hedgehogs Primitive has #7,555 for player hours, in the top 34% of all ranked servers and #2,042 in Europe. It comes #306 among servers in the duo group.
What does the population on [EU] Rusty Hedgehogs Primitive look like?
The last sighting of [EU] Rusty Hedgehogs Primitive was 3 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Lists and filters
How should you read the tags on [EU] Rusty Hedgehogs Primitive?
You'll see [EU] Rusty Hedgehogs Primitive tagged with gmprimitive (Game mode): You fight with bows, spears and melee: no guns in Primitive; mp100 (Max players): Its slot count is 100; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] Rusty Hedgehogs Primitive appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] Rusty Hedgehogs Primitive among them: Duo servers, marked like a report, European Rust servers, graded, Modded Rust servers, graded and Primitive Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [EU] Rusty Hedgehogs Primitive?
You will find no gather rate in the name of [EU] Rusty Hedgehogs Primitive. You can have up to 2 players in a group (duo). You get primitive here, bows, spears and melee instead of guns. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
[EU] Rusty Hedgehogs Primitive runs which map?
The game generates the procedural map on [EU] Rusty Hedgehogs Primitive at size 4,250 with seed 13777128. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [EU] Rusty Hedgehogs Primitive?
To connect, start Rust, press F1, and type client.connect 81.230.17.61:28018. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EU,gmprimitive,cs168909,ts2,^o^z
Game
gmprimitive
Game modeYou fight with bows, spears and melee: no guns in Primitive.
mp100
Max playersIts slot count is 100.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).