On the class lists: D (51), with population over 48 hours and no performance mark.
Players now4/ 3013% full
7-day average4peak 15
Rank#1,512top 7%
Last wipe6d agono schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
14/ 100
F
A quiet classroom so far: 4 of 30 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,512 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 150 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 258 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 7
Coming wipes
8d 21hThu 5 Nov, 19:00 UTCFW
11d 17hSun 8 Nov, 15:37 UTC
21d 17hWed 18 Nov, 15:03 UTC
36d 21hThu 3 Dec, 19:00 UTCFW
39d 17hSun 6 Dec, 15:37 UTC
The first 48 hours of its last wipes
Wed 21 OctSun 11 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 15:03 UTC6d ago
13
–
running
3
Sun 11 Oct, 15:37 UTC16d ago
16
halved by day 4
10 days
6
Fri 2 Oct, 10:32 UTC25d ago
15
halved by day 8
9.2 days
0
Wed 23 Sep, 15:17 UTC34d ago
17
halved by day 6
8.8 days
1
Sun 13 Sep, 15:37 UTC44d ago
19
halved by day 9
10 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [JP][PVE]HOUZITYA server 初心者OK sit?
The name of [JP][PVE]HOUZITYA server 初心者OK points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 82.21.2.2:5604.
How reliable is [JP][PVE]HOUZITYA server 初心者OK, and is it up?
You can join now: [JP][PVE]HOUZITYA server 初心者OK is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [JP][PVE]HOUZITYA server 初心者OK perform well?
It never fell below 85 server fps in the last 48 hours, averaging 150. At its peak, it held 101,438 entities, including buildings, deployables and all else in the world. Up to 6,203 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [JP][PVE]HOUZITYA server 初心者OK on?
You will find [JP][PVE]HOUZITYA server 初心者OK on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [JP][PVE]HOUZITYA server 初心者OK wipe its map?
Its wipe pattern: [JP][PVE]HOUZITYA server 初心者OK wipes every 4 weeks on Wednesday at 15:03 and every 4 weeks on Sunday at 15:37 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 6 days 6 hours have passed since this world was made.
What happens on [JP][PVE]HOUZITYA server 初心者OK when wipe day arrives?
Recent wipes have peaked at 15 players on average. 21 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 7 is when it sank below half in the wipes that did not hold.
Player count
Where does [JP][PVE]HOUZITYA server 初心者OK place in the wider field of Rust servers?
Over the last seven days, [JP][PVE]HOUZITYA server 初心者OK has #1,512 for player hours, in the top 7% of all ranked servers.
Is [JP][PVE]HOUZITYA server 初心者OK a busy server?
With 30 slots available, [JP][PVE]HOUZITYA server 初心者OK currently has 4 players. The seven-day average is 4 players, with a peak of 15. The busiest time in the last 48 hours was 13:00 UTC, with an average of 10 players.
Tags and filters
How should you read the tags on [JP][PVE]HOUZITYA server 初心者OK?
gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts20 (Group limit): No team may go above 20; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [JP][PVE]HOUZITYA server 初心者OK publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [JP][PVE]HOUZITYA server 初心者OK appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [JP][PVE]HOUZITYA server 初心者OK: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
How is [JP][PVE]HOUZITYA server 初心者OK set up, and what rules does it keep?
The name of [JP][PVE]HOUZITYA server 初心者OK gives no gather rate. The limit for a group is 20 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
[JP][PVE]HOUZITYA server 初心者OK runs which map?
A procedural map of size 3,500 and seed 1337, generated by the game, is what [JP][PVE]HOUZITYA server 初心者OK runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to [JP][PVE]HOUZITYA server 初心者OK?
To connect, start Rust, press F1, and type client.connect 82.21.2.2:5604. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts20
Group limitNo team may go above 20.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).