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Every Rust server graded on real, live numbers. 43,056 players on the roll · 11,700 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 83.223.207.17:28200
Name of server

Reign&Thunder PVE

RegisterPresentOnline
Region–
Address83.223.207.17:28200
Last checked16m ago
monthly wipes moddedoxidepvepremium
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 4 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,119top 45%
Last wipe3d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 55/ 100 Working its way up from the back of the class: #10,119 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 86/ 100 Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct25 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap26.9 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:05 UTC3d ago 1 – running 0
Mon 28 Sep, 20:43 UTC30d ago 1 – 26.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
61 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
64 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
39 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
30 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
41 / 100

Quick answers

from the figures on this page

Server details

Where in the world is Reign&Thunder PVE?

No region is published for Reign&Thunder PVE. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 83.223.207.17:28200.

How reliable is Reign&Thunder PVE, and is it up?

Right now, Reign&Thunder PVE is online. About 17 hours ago, it restarted, based on the uptime it reports. It was up 45% of the time over the last 7 full days, 76 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is Reign&Thunder PVE smooth to play on?

The average over the last 48 hours was 51 server fps, and it never went below 8. Up to 97,892 entities were in the world, covering buildings, deployables and the rest. Up to 2,367 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is Reign&Thunder PVE running?

The server Reign&Thunder PVE is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Reign&Thunder PVE wipe its map?

The force wipe each month is the only wipe Reign&Thunder PVE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 3 days 6 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on Reign&Thunder PVE?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 8 hours after it began.

Player count

Where does Reign&Thunder PVE sit among Rust servers?

In the top 45% of all ranked servers, Reign&Thunder PVE sits at #10,119 for player hours over the last seven days.

How many players does Reign&Thunder PVE usually have?

With 50 slots available, Reign&Thunder PVE currently has 0 players. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Lists and filters

What is meant by the tags on Reign&Thunder PVE?

You'll see Reign&Thunder PVE tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Reign&Thunder PVE?

These Rust Server Score lists count Reign&Thunder PVE among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules and settings

What settings and rules apply on Reign&Thunder PVE?

You will find no gather rate in the name of Reign&Thunder PVE. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Reign&Thunder PVE uses?

A procedural map of size 4,000 and seed 1033635164, generated by the game, is what Reign&Thunder PVE runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto Reign&Thunder PVE?

Enter client.connect 83.223.207.17:28200 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.