Working its way up from the back of the class: #15,591 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 362 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Wasteland Nomads [PvE | MOD] - No Raiding | No Killing sit?
Wasteland Nomads [PvE | MOD] - No Raiding | No Killing leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 87.206.249.113:28031.
Is Wasteland Nomads [PvE | MOD] - No Raiding | No Killing up, and how steady is its uptime?
At this moment, Wasteland Nomads [PvE | MOD] - No Raiding | No Killing is offline; the last time it was seen was 17 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 16 September 2026.
What Rust version is Wasteland Nomads [PvE | MOD] - No Raiding | No Killing on?
You will find Wasteland Nomads [PvE | MOD] - No Raiding | No Killing on Rust network protocol 2633 and build 163493, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Wasteland Nomads [PvE | MOD] - No Raiding | No Killing reset?
The estimate for Wasteland Nomads [PvE | MOD] - No Raiding | No Killing's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 48 days 20 hours have passed since this world was made. Its tags record that it wipes monthly.
Population
Where does Wasteland Nomads [PvE | MOD] - No Raiding | No Killing sit among Rust servers?
Over the last seven days, Wasteland Nomads [PvE | MOD] - No Raiding | No Killing has #15,591 for player hours, in the top 71% of all ranked servers.
What does the population on Wasteland Nomads [PvE | MOD] - No Raiding | No Killing look like?
It has been 17 days 7 hours since Wasteland Nomads [PvE | MOD] - No Raiding | No Killing was last seen, and it is offline right now.
Tags
How should you read the tags on Wasteland Nomads [PvE | MOD] - No Raiding | No Killing?
You'll see Wasteland Nomads [PvE | MOD] - No Raiding | No Killing tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts50 (Group limit): Teams cap out at 50; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): This runs on build 163493; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Wasteland Nomads [PvE | MOD] - No Raiding | No Killing?
Rust Server Score lists that include Wasteland Nomads [PvE | MOD] - No Raiding | No Killing: Rust tutorial servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on Wasteland Nomads [PvE | MOD] - No Raiding | No Killing?
Nothing in the name of Wasteland Nomads [PvE | MOD] - No Raiding | No Killing states a gather rate. You can play in groups of up to 50 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Wasteland Nomads [PvE | MOD] - No Raiding | No Killing uses?
The game generates a procedural map for Wasteland Nomads [PvE | MOD] - No Raiding | No Killing.
Getting in
How should you connect to Wasteland Nomads [PvE | MOD] - No Raiding | No Killing?
Enter client.connect 87.206.249.113:28031 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^z,^y,^m,^t,^p,gmvanilla,cs163493,ts50
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts50
Group limitTeams cap out at 50.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163493
BuildThis runs on build 163493.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).