Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 451 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rustees PVE-PVP 2X. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 89.34.97.14:28310.
Is Rustees PVE-PVP 2X up, and how steady is its uptime?
The server is down: Rustees PVE-PVP 2X is offline now, with the last sighting 38 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Rustees PVE-PVP 2X sit?
Rust network protocol 2633 and build 163493 on Windows is what Rustees PVE-PVP 2X runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Rustees PVE-PVP 2X reset?
Rustees PVE-PVP 2X has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 55 days 1 hours.
Player count
Where does Rustees PVE-PVP 2X sit among Rust servers?
In the top 69% of all ranked servers, Rustees PVE-PVP 2X sits at #15,490 for player hours over the last seven days.
Is Rustees PVE-PVP 2X a busy server?
The last sighting of Rustees PVE-PVP 2X was 38 days 10 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Rustees PVE-PVP 2X?
The game's browser takes its cue from the tags Rustees PVE-PVP 2X has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustees PVE-PVP 2X appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustees PVE-PVP 2X among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded, Rust PvE servers, graded and Roleplay servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
Which rules does Rustees PVE-PVP 2X enforce, and what are its settings?
The name of Rustees PVE-PVP 2X points to a 2x gather rate. With no change from the game default, groups take up to 8 players. build & creative is the mode here, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rustees PVE-PVP 2X?
The game generates the procedural map on Rustees PVE-PVP 2X at size 4,500 with seed 294373908. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Rustees PVE-PVP 2X?
To connect, start Rust, press F1, and type client.connect 89.34.97.14:28310. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/ghPuJeTB.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^r,^c,^p,gmrust,cs163493,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163493
BuildBuild number: 163493.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^r
RoleplayRoleplay is the focus here.
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).