Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,826 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 09:24 UTC28d ago
1
–
running
0
Thu 1 Oct, 02:12 UTC28d ago
1
–
0.3 days
0
Wed 30 Sep, 09:55 UTC29d ago
1
–
0.7 days
0
Wed 30 Sep, 02:39 UTC29d ago
1
–
0.3 days
0
Tue 29 Sep, 19:53 UTC29d ago
1
–
0.3 days
0
Tue 29 Sep, 06:56 UTC30d ago
0
–
0.5 days
0
Tue 29 Sep, 00:40 UTC30d ago
0
–
0.3 days
0
Mon 28 Sep, 15:44 UTC30d ago
0
–
0.4 days
0
Mon 28 Sep, 05:59 UTC31d ago
0
–
0.4 days
0
Sun 27 Sep, 22:52 UTC31d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustoria.co - SEA Main Preview Server (Map #3) sit?
The name of Rustoria.co - SEA Main Preview Server (Map #3) points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 91.107.227.18:28010.
How reliable is Rustoria.co - SEA Main Preview Server (Map #3), and is it up?
The server is down: Rustoria.co - SEA Main Preview Server (Map #3) is offline now, with the last sighting 27 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Rustoria.co - SEA Main Preview Server (Map #3) running?
Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - SEA Main Preview Server (Map #3) runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Rustoria.co - SEA Main Preview Server (Map #3) reset?
Rustoria.co - SEA Main Preview Server (Map #3) wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 28 days.
What happens on Rustoria.co - SEA Main Preview Server (Map #3) when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 6 hours into the latest wipe.
Player count
What position does Rustoria.co - SEA Main Preview Server (Map #3) hold in the rankings?
In the top 69% of all ranked servers, Rustoria.co - SEA Main Preview Server (Map #3) sits at #16,084 for player hours over the last seven days.
How many players does Rustoria.co - SEA Main Preview Server (Map #3) usually have?
It has been 27 days 20 hours since Rustoria.co - SEA Main Preview Server (Map #3) was last seen, and it is offline right now.
Tags
What is meant by the tags on Rustoria.co - SEA Main Preview Server (Map #3)?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): Its slot count is 0; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166493 (Build): Build number: 166493; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Bases can be designed and practised here; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rustoria.co - SEA Main Preview Server (Map #3) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rustoria.co - SEA Main Preview Server (Map #3) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustoria.co - SEA Main Preview Server (Map #3) among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
How is Rustoria.co - SEA Main Preview Server (Map #3) set up, and what rules does it keep?
You will find no gather rate in the name of Rustoria.co - SEA Main Preview Server (Map #3). The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rustoria.co - SEA Main Preview Server (Map #3)?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Rustoria.co - SEA Main Preview Server (Map #3) runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How do you get onto Rustoria.co - SEA Main Preview Server (Map #3)?
To connect, start Rust, press F1, and type client.connect 91.107.227.18:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersIts slot count is 0.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166493
BuildBuild number: 166493.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverBases can be designed and practised here.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).