On the class lists: D (47), with population over 48 hours and no performance mark.
Players now6/ 1006% full
7-day average9peak 24
Rank#1,023top 5%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 9 of 100 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,023 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 198 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap13 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak43players, last three wipes
crowd held0%else halves by day 5
The first 48 hours of its last wipes
Thu 15 OctWed 14 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 47, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:56 UTC12d ago
47
–
running
3
Wed 14 Oct, 18:09 UTC13d ago
47
–
1.1 days
6
Thu 1 Oct, 18:35 UTCFW26d ago
34
halved by day 6
13 days
1
Thu 17 Sep, 20:00 UTC40d ago
41
halved by day 4
13.9 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does TheLastOfRust Hardcore PvE Zombie Survival sit?
You'll find no region listed by TheLastOfRust Hardcore PvE Zombie Survival. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 91.229.114.2:28019.
How dependable is TheLastOfRust Hardcore PvE Zombie Survival, and is it online at the moment?
The server is up: TheLastOfRust Hardcore PvE Zombie Survival is online now. About 1 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is TheLastOfRust Hardcore PvE Zombie Survival smooth to play on?
It averaged 59 server fps over the last 48 hours, with a low of 4. At its peak, it held 154,221 entities, including buildings, deployables and all else in the world. Up to 4,922 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does TheLastOfRust Hardcore PvE Zombie Survival sit?
The server TheLastOfRust Hardcore PvE Zombie Survival is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does TheLastOfRust Hardcore PvE Zombie Survival wipe its map?
No next wipe can be predicted for TheLastOfRust Hardcore PvE Zombie Survival, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 12 days 1 hours have passed since this world was made.
What happens on TheLastOfRust Hardcore PvE Zombie Survival when wipe day arrives?
Across its recent wipes, the busiest moments averaged 43 players. 6 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 5.
Player numbers
What position does TheLastOfRust Hardcore PvE Zombie Survival hold in the rankings?
In the top 5% of all ranked servers, TheLastOfRust Hardcore PvE Zombie Survival sits at #1,023 for player hours over the last seven days.
What does the population on TheLastOfRust Hardcore PvE Zombie Survival look like?
TheLastOfRust Hardcore PvE Zombie Survival is showing 6 players right now, with 100 slots in total. Averaging 9 players over seven days, it peaked at 24. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 13 players.
Tags
What is meant by the tags on TheLastOfRust Hardcore PvE Zombie Survival?
gmhardcore (Game mode): This is hardcore, the harsher option; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon are the tags TheLastOfRust Hardcore PvE Zombie Survival publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature TheLastOfRust Hardcore PvE Zombie Survival?
Rust Server Score lists that include TheLastOfRust Hardcore PvE Zombie Survival: Modded Rust servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.
Rules and settings
How is TheLastOfRust Hardcore PvE Zombie Survival set up, and what rules does it keep?
You will find no gather rate in the name of TheLastOfRust Hardcore PvE Zombie Survival. You will find no published group limit. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
TheLastOfRust Hardcore PvE Zombie Survival runs which map?
The game generates the procedural map on TheLastOfRust Hardcore PvE Zombie Survival, at size 4,096. You will see the map name listed as: cin.
Connecting
How do you get onto TheLastOfRust Hardcore PvE Zombie Survival?
To connect, start Rust, press F1, and type client.connect 91.229.114.2:28019. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp100
Max playersThe server holds 100 slots.
ts0
Group limitTeams are disabled.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).