On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average2peak 7
Rank#2,401top 11%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,401 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 30 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap13 daysbetween real wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 8
The first 48 hours of its last wipes
Wed 14 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 18:25 UTC14d ago
5
–
running
0
Thu 1 Oct, 18:02 UTCFW27d ago
13
halved by day 8
13 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is TheLastOfRust Premium Hardcore PvE Zombie Survival?
You'll find no region listed by TheLastOfRust Premium Hardcore PvE Zombie Survival. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 91.229.114.2:28035 is the address to use.
How dependable is TheLastOfRust Premium Hardcore PvE Zombie Survival, and is it online at the moment?
The server is up: TheLastOfRust Premium Hardcore PvE Zombie Survival is online now. According to its reported uptime, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is TheLastOfRust Premium Hardcore PvE Zombie Survival smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 50. At its peak, it held 108,504 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,433 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is TheLastOfRust Premium Hardcore PvE Zombie Survival on?
Rust network protocol 2635 and build 168909 on Linux is what TheLastOfRust Premium Hardcore PvE Zombie Survival runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does TheLastOfRust Premium Hardcore PvE Zombie Survival wipe its map?
The record holds too few of TheLastOfRust Premium Hardcore PvE Zombie Survival's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 18 hours have passed since this world was made.
What should you expect from wipe day on TheLastOfRust Premium Hardcore PvE Zombie Survival?
Recent wipes have peaked at 9 players on average. Peak numbers came 46 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Player numbers
Where does TheLastOfRust Premium Hardcore PvE Zombie Survival place in the wider field of Rust servers?
Over the last seven days, TheLastOfRust Premium Hardcore PvE Zombie Survival has #2,401 for player hours, in the top 11% of all ranked servers.
Is TheLastOfRust Premium Hardcore PvE Zombie Survival a busy server?
Right now, 0 players are on TheLastOfRust Premium Hardcore PvE Zombie Survival, which has 100 slots. Averaging 2 players over seven days, it peaked at 7. The highest average in the last 48 hours came at 13:00 UTC, with 4 players.
Lists and filters
What do TheLastOfRust Premium Hardcore PvE Zombie Survival's tags stand for?
You'll see TheLastOfRust Premium Hardcore PvE Zombie Survival tagged with gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature TheLastOfRust Premium Hardcore PvE Zombie Survival?
These Rust Server Score lists count TheLastOfRust Premium Hardcore PvE Zombie Survival among them: Modded Rust servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
Rules and settings
What settings and rules apply on TheLastOfRust Premium Hardcore PvE Zombie Survival?
You will find no gather rate in the name of TheLastOfRust Premium Hardcore PvE Zombie Survival. No group limit is published. You get hardcore here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on TheLastOfRust Premium Hardcore PvE Zombie Survival?
A procedural map of size 4,096, generated by the game, is what TheLastOfRust Premium Hardcore PvE Zombie Survival runs. The name of the map reads: Custom Map.
Connecting
What is the way to join TheLastOfRust Premium Hardcore PvE Zombie Survival?
Enter client.connect 91.229.114.2:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y
Game
gmhardcore
Game modeA harsher ruleset, hardcore.
mp100
Max playersThe server holds 100 slots.
ts0
Group limitThe team system is turned off.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).