On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#4,916top 22% · #841 in NA
Last wipe12d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,916 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 1,226 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 16:17 UTC12d ago
3
–
running
0
Thu 1 Oct, 18:12 UTCFW27d ago
1
halved by day 2
14.9 days
0
Thu 17 Sep, 18:10 UTC41d ago
0
–
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is HavenFall | PVE | 1X | EVENTS | RAIDS?
The NA tag places HavenFall | PVE | 1X | EVENTS | RAIDS in North America, and the region code is us5. Rust Server Score takes the server's word for its location and does not trace the hardware. 91.229.114.68:28019 is the address to use.
How reliable is HavenFall | PVE | 1X | EVENTS | RAIDS, and is it up?
Right now, HavenFall | PVE | 1X | EVENTS | RAIDS is online. According to its reported uptime, the last restart was about 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does HavenFall | PVE | 1X | EVENTS | RAIDS run?
It never fell below 25 server fps in the last 48 hours, averaging 59. Buildings, deployables and everything else in the world added up to as many as 78,875 entities. Up to 2,961 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is HavenFall | PVE | 1X | EVENTS | RAIDS running?
Rust network protocol 2635 and build 168909 on Linux is what HavenFall | PVE | 1X | EVENTS | RAIDS runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does HavenFall | PVE | 1X | EVENTS | RAIDS wipe its map?
The force wipe each month is the only wipe HavenFall | PVE | 1X | EVENTS | RAIDS takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 12 days 7 hours. Its tags list a monthly wipe schedule.
What happens on HavenFall | PVE | 1X | EVENTS | RAIDS when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 23 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
What position does HavenFall | PVE | 1X | EVENTS | RAIDS hold in the rankings?
Over the last seven days, HavenFall | PVE | 1X | EVENTS | RAIDS has #4,916 for player hours, in the top 22% of all ranked servers and #841 in North America.
How many players does HavenFall | PVE | 1X | EVENTS | RAIDS usually have?
Right now, 0 players are on HavenFall | PVE | 1X | EVENTS | RAIDS, which has 100 slots. Averaging 0 players over seven days, it peaked at 3.
Lists and filters
What is meant by the tags on HavenFall | PVE | 1X | EVENTS | RAIDS?
The game's browser takes its cue from the tags HavenFall | PVE | 1X | EVENTS | RAIDS has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rus5 (Region code): us5 is the region code this server uses; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does HavenFall | PVE | 1X | EVENTS | RAIDS appear in the Rust Server Score lists and filters?
Rust Server Score lists that include HavenFall | PVE | 1X | EVENTS | RAIDS: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
Map and rules
What settings and rules apply on HavenFall | PVE | 1X | EVENTS | RAIDS?
HavenFall | PVE | 1X | EVENTS | RAIDS sets gather at 1x, as its name suggests. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on HavenFall | PVE | 1X | EVENTS | RAIDS?
The game generates the procedural map on HavenFall | PVE | 1X | EVENTS | RAIDS at size 3,500 with seed 1792033473. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join HavenFall | PVE | 1X | EVENTS | RAIDS?
To connect, start Rust, press F1, and type client.connect 91.229.114.68:28019. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$rus5,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus5
Region codeus5 is the region code this server uses.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).