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Every Rust server graded on real, live numbers. 75,561 players on the roll · 11,821 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 91.50.232.7:28015
Name of server

Custom Aim Train

RegisterAbsentOffline
Region–
Address91.50.232.7:28015
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 4 on average
0 / 16
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 4 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 4 on average
0 / 16
0 / 16
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
5 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
3 / 10

Quick answers

from the figures on this page

Server details

Which region is Custom Aim Train based in?

No region is published for Custom Aim Train. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 91.50.232.7:28015.

How dependable is Custom Aim Train, and is it online at the moment?

At this moment, Custom Aim Train is offline; the last time it was seen was 3 days 18 hours ago. For the last 2 full days, it was up 0 of 48 hours, or 0% of the time. The first sighting by Rust Server Score was on 24 October 2026.

What Rust version is Custom Aim Train on?

The server Custom Aim Train is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does Custom Aim Train wipe its map?

The record holds too few of Custom Aim Train's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 3 hours have passed since this world was made.

Player numbers

Where does Custom Aim Train sit among Rust servers?

In the top 69% of all ranked servers, Custom Aim Train sits at #15,400 for player hours over the last seven days.

How many players does Custom Aim Train usually have?

It has been 3 days 18 hours since Custom Aim Train was last seen, and it is offline right now. For the last seven days, the average number of players was 0.

Tags

How should you read the tags on Custom Aim Train?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags Custom Aim Train publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Custom Aim Train?

Rust Server Score lists that include Custom Aim Train: Rust combat training servers, graded and Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Custom Aim Train enforce, and what are its settings?

Nothing in the name of Custom Aim Train states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Custom Aim Train?

Custom Aim Train runs a procedural map, which the game generates.

How to join

How do you get onto Custom Aim Train?

To connect, start Rust, press F1, and type client.connect 91.50.232.7:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players The server holds 10 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.