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Every Rust server graded on real, live numbers. 32,278 players on the roll · 11,650 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 92.118.19.142:28025
Name of server

Tigerland PVE

RegisterPresentOnline
RegionNA
Address92.118.19.142:28025
Last checked12m ago
monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

65 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,628top 21% · #790 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 79/ 100 Holds a respectable place: #4,628 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 110 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 226 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
48 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
36 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
41 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
74 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
21 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
9 / 200

Quick answers

from the figures on this page

About the server

In what location does Tigerland PVE sit?

The NA tag on Tigerland PVE puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 92.118.19.142:28025.

How dependable is Tigerland PVE, and is it online at the moment?

You can join now: Tigerland PVE is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is Tigerland PVE smooth to play on?

It never fell below 71 server fps in the last 48 hours, averaging 110. Up to 134,978 entities were in the world, covering buildings, deployables and the rest. Up to 4,677 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Tigerland PVE on?

You will find Tigerland PVE on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Tigerland PVE wipe, and how often?

Tigerland PVE wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 10 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on Tigerland PVE?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 1 hours into the latest wipe.

Player numbers

Where does Tigerland PVE place in the wider field of Rust servers?

In North America, Tigerland PVE is #790, and overall it is #4,628 on player hours over the last seven days, in the top 21% of all ranked servers.

Is Tigerland PVE a busy server?

With 50 slots available, Tigerland PVE currently has 0 players. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 23:00 UTC, with an average of 1 players.

Tags

How should you read the tags on Tigerland PVE?

You'll see Tigerland PVE tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Tigerland PVE?

Rust Server Score lists that include Tigerland PVE: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

How is Tigerland PVE set up, and what rules does it keep?

The name of Tigerland PVE gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Tigerland PVE uses?

Tigerland PVE runs a game-generated procedural map at size 4,500, seed 69568552. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join Tigerland PVE?

To connect, start Rust, press F1, and type client.connect 92.118.19.142:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/SxUkTamUAK.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.