On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 3
Rank#4,042top 18% · #675 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,042 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP sit?
The NA tag on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 92.118.19.42:28025.
How reliable is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP, and is it up?
You can join now: [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is online. According to its reported uptime, the last restart was about 45 minutes ago. It was up 92% of the time over the last 5 full days, 110 of 120 hours. On 23 October 2026, Rust Server Score saw it for the first time.
Does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP perform well?
The average over the last 48 hours was 60 server fps, and it never went below 60. Buildings, deployables and everything else in the world added up to as many as 56,838 entities. Memory use reached up to 3,731 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP on?
You will find [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP wipe its map?
The estimate for [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 10 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
Where does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP place in the wider field of Rust servers?
In North America, [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is #675, and overall it is #4,042 on player hours over the last seven days, in the top 18% of all ranked servers.
What does the population on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP look like?
Right now, 0 players are on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP, which has 50 slots. Averaging 1 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 2 players.
Tags
What do [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP's tags stand for?
The game's browser takes its cue from the tags [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?
Rust Server Score lists that include [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP set up, and what rules does it keep?
Nothing in the name of [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP states a gather rate. With no change from the game default, groups take up to 8 players. roleplay is the mode here, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
[NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP runs which map?
[NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP runs a game-generated procedural map at size 3,000, seed 847293615. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?
To connect, start Rust, press F1, and type client.connect 92.118.19.42:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://reworldrust.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,^v,^r,NA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
^r
RoleplayRoleplay is the focus here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).