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Every Rust server graded on real, live numbers. 98,401 players on the roll · 11,879 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 95.143.190.23:35007
Name of server

[PVE]LiveRust-stalker X1-Skill/craft/events

RegisterPresentOnline
Region–
Address95.143.190.23:35007
Last checked8m ago
1x monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

64 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 4
Rank#4,151top 19%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 81/ 100 Holds a respectable place: #4,151 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 92 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 417 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
36 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
26 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
72 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
32 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
15 / 100

Quick answers

from the figures on this page

About the server

Which region is [PVE]LiveRust-stalker X1-Skill/craft/events based in?

No region is published for [PVE]LiveRust-stalker X1-Skill/craft/events. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 95.143.190.23:35007 is the address to use.

Is [PVE]LiveRust-stalker X1-Skill/craft/events up, and how steady is its uptime?

The server is up: [PVE]LiveRust-stalker X1-Skill/craft/events is online now. The uptime it reports puts the last restart at about 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does [PVE]LiveRust-stalker X1-Skill/craft/events perform well?

It averaged 92 server fps over the last 48 hours, with a low of 64. At its peak, it held 166,341 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,745 MB. Players feel lag when fps drops and entities pile up.

What Rust version is [PVE]LiveRust-stalker X1-Skill/craft/events on?

The server [PVE]LiveRust-stalker X1-Skill/craft/events is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does [PVE]LiveRust-stalker X1-Skill/craft/events wipe its map?

The force wipe each month is the only wipe [PVE]LiveRust-stalker X1-Skill/craft/events takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 22 hours. The tags show a monthly wipe schedule.

What happens on [PVE]LiveRust-stalker X1-Skill/craft/events when wipe day arrives?

Across its recent wipes, the busiest moments averaged 8 players. 23 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does [PVE]LiveRust-stalker X1-Skill/craft/events sit among Rust servers?

In the top 19% of all ranked servers, [PVE]LiveRust-stalker X1-Skill/craft/events sits at #4,151 for player hours over the last seven days.

What does the population on [PVE]LiveRust-stalker X1-Skill/craft/events look like?

Right now, 0 players are on [PVE]LiveRust-stalker X1-Skill/craft/events, which has 100 slots. The seven-day average is 0 players, with a peak of 4. The busiest time in the last 48 hours was 17:00 UTC, with an average of 3 players.

Tags

How should you read the tags on [PVE]LiveRust-stalker X1-Skill/craft/events?

gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): Teams cap out at 30; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [PVE]LiveRust-stalker X1-Skill/craft/events publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show [PVE]LiveRust-stalker X1-Skill/craft/events?

These Rust Server Score lists count [PVE]LiveRust-stalker X1-Skill/craft/events among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Rules and settings

Which rules does [PVE]LiveRust-stalker X1-Skill/craft/events enforce, and what are its settings?

[PVE]LiveRust-stalker X1-Skill/craft/events sets gather at 1x, as its name suggests. You can play in groups of up to 30 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [PVE]LiveRust-stalker X1-Skill/craft/events uses?

The game generates the procedural map on [PVE]LiveRust-stalker X1-Skill/craft/events at size 4,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Connecting

How do you get onto [PVE]LiveRust-stalker X1-Skill/craft/events?

To connect, start Rust, press F1, and type client.connect 95.143.190.23:35007. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://m.vk.com/rust100rentgen.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players The server holds 100 slots.
ts30
Group limit Teams cap out at 30.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.