Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Newman's Rust 2.0 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 1.20.104.79:28015.
How reliable is Newman's Rust 2.0, and is it up?
You cannot join now: Newman's Rust 2.0 is offline, last seen 42 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 September 2026, Rust Server Score saw it for the first time.
What Rust version is Newman's Rust 2.0 on?
You will find Newman's Rust 2.0 on Rust network protocol 2633 and build 163207, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Newman's Rust 2.0 wipe its map?
The record holds too few of Newman's Rust 2.0's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 53 days 10 hours have passed since this world was made.
Player count
What position does Newman's Rust 2.0 hold in the rankings?
In the top – of all ranked servers, Newman's Rust 2.0 sits at #15,493 for player hours over the last seven days.
How many players does Newman's Rust 2.0 usually have?
Newman's Rust 2.0 is offline at the moment; the last time it was seen was 42 days 11 hours ago.
Lists and filters
What is meant by the tags on Newman's Rust 2.0?
You'll see Newman's Rust 2.0 tagged with gmhardcore (Game mode): This is hardcore, the harsher option; mp10 (Max players): Its slot count is 10; ts0 (Group limit): Teams are disabled; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Newman's Rust 2.0?
These Rust Server Score lists count Newman's Rust 2.0 among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
Server rules
How is Newman's Rust 2.0 set up, and what rules does it keep?
Nothing in the name of Newman's Rust 2.0 states a gather rate. It publishes no limit on group size. hardcore is the mode here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Newman's Rust 2.0 uses?
A procedural map, generated by the game, is what Newman's Rust 2.0 runs.
Connecting
How do you get onto Newman's Rust 2.0?
Enter client.connect 1.20.104.79:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp10
Max playersIts slot count is 10.
ts0
Group limitTeams are disabled.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163207
BuildThe game build is 163207.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.