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Every Rust server graded on real, live numbers. 36,352 players on the roll · 11,696 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 103.193.80.111:28080
Name of server

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

RegisterPresentOnline
RegionOC
Address103.193.80.111:28080
Last checked9m ago
monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

62 out of 100, the average of 6 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 2
Rank#10,566top 47% · #160 in OC
Last wipe21d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 53/ 100 Working its way up from the back of the class: #10,566 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 90 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 22/ 100 Lost ground: down 5,971 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 7d 16hThu 5 Nov, 19:00 UTCFW
  • 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:31 UTC21d ago 2 – running 0
Fri 2 Oct, 08:03 UTC26d ago 2 held half 4.9 days 0
Thu 1 Oct, 06:01 UTC27d ago 1 – 1.1 days 0
Mon 14 Sep, 22:06 UTC44d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 14 on average
8 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
5 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
6 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
1 / 50
State of Flux | PVE | Kits | Events | +More
OC · groups of 8+ · monthly · 1 on average
1 / 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · monthly · 4 on average
3 / 50

Quick answers

from the figures on this page

Server details

In what location does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base sit?

In Oceania, according to its own listing, sits Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, with the OC tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 103.193.80.111:28080 is the address to use.

Is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base up, and how steady is its uptime?

Right now, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is online. About 10 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base run?

The average over the last 48 hours was 90 server fps, and it never went below 63. Up to 254,054 entities were in the world, covering buildings, deployables and the rest. Up to 4,757 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base sit?

You will find Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base on Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipe, and how often?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 21 days 18 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 47 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.

Population

What position does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base hold in the rankings?

In Oceania, Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is #160, and overall it is #10,566 on player hours over the last seven days, in the top 47% of all ranked servers.

Is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base a busy server?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is showing 0 players right now, with 50 slots in total. It peaked at 2 and averaged 0 players over the last seven days.

Tags and filters

What do Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base's tags stand for?

The game's browser takes its cue from the tags Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): Build number: 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): You will find it under Oceania in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

These Rust Server Score lists count Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base among them: Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which rules does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base enforce, and what are its settings?

The name of Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base uses?

The game generates the procedural map on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base at size 6,000 with seed 481981. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How should you connect to Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Enter client.connect 103.193.80.111:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/kuruA7cmqg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167231
Build Build number: 167231.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

OC
Oceania You will find it under Oceania in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.