On the class lists: D (49), with population over 48 hours and no performance mark.
Players now2/ 405% full
7-day average1peak 8
Rank#2,760top 12% · #76 in OC
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,760 on player hours.
Uptimehours on the list, last 48
50/ 100
D
Attendance needs work: on the list only 24 of the last 48 hours.
Performanceserver fps, last 48 hours
94/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 151 places this week.
A fair term, with more to come.
Strongest in performance (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 36% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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W····W·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 4.5
Coming wipes
6d 19hThu 5 Nov, 19:00 UTCFW
34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 24 OctMon 19 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 01:49 UTC5d ago
8
–
running
1
Mon 19 Oct, 23:10 UTC10d ago
3
✓ held half
4.1 days
1
Fri 16 Oct, 21:38 UTC13d ago
6
✓ held half
3.1 days
0
Sat 10 Oct, 23:53 UTC18d ago
12
halved by day 3
5.9 days
6
Thu 1 Oct, 17:49 UTCFW28d ago
16
halved by day 6
9.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is State of Flux | PVE | Kits | Events | +More based in?
In Oceania, according to its own listing, sits State of Flux | PVE | Kits | Events | +More, with the OC tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 125.236.230.198:28015.
How reliable is State of Flux | PVE | Kits | Events | +More, and is it up?
The server is down: State of Flux | PVE | Kits | Events | +More is offline now, with the last sighting 18 hours ago. The uptime it reports puts the last restart at about 10 hours ago. It was up 163 of 168 hours over the last 7 full days, which is 97% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is State of Flux | PVE | Kits | Events | +More smooth to play on?
The average over the last 48 hours was 56 server fps, and it never went below 50. At its peak, it held 161,900 entities, including buildings, deployables and all else in the world. Memory use reached up to 6,277 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is State of Flux | PVE | Kits | Events | +More running?
You will find State of Flux | PVE | Kits | Events | +More on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does State of Flux | PVE | Kits | Events | +More wipe, and how often?
The force wipe each month is the only wipe State of Flux | PVE | Kits | Events | +More takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 5 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on State of Flux | PVE | Kits | Events | +More when wipe day arrives?
The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 47 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 4.5.
Player count
Where does State of Flux | PVE | Kits | Events | +More place in the wider field of Rust servers?
Over the last seven days, State of Flux | PVE | Kits | Events | +More has #2,760 for player hours, in the top 12% of all ranked servers and #76 in Oceania.
Is State of Flux | PVE | Kits | Events | +More a busy server?
It has been 18 hours since State of Flux | PVE | Kits | Events | +More was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 8. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 4 players.
Tags
How should you read the tags on State of Flux | PVE | Kits | Events | +More?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): You will find it under Oceania in the browser are the tags State of Flux | PVE | Kits | Events | +More publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs State of Flux | PVE | Kits | Events | +More?
3 other servers we track also use a sofgame.zone hostname, so they and State of Flux | PVE | Kits | Events | +More most likely share an operator.
Which Rust Server Score filters and lists feature State of Flux | PVE | Kits | Events | +More?
Rust Server Score lists that include State of Flux | PVE | Kits | Events | +More: Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is State of Flux | PVE | Kits | Events | +More set up, and what rules does it keep?
The name of State of Flux | PVE | Kits | Events | +More gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map State of Flux | PVE | Kits | Events | +More uses?
State of Flux | PVE | Kits | Events | +More runs a game-generated procedural map at size 4,000, seed 253557. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Nocturne Bay.
Getting in
How do you get onto State of Flux | PVE | Kits | Events | +More?
Enter client.connect 125.236.230.198:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://sofgame.zone.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A); population is the one to work on (F).