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Every Rust server graded on real, live numbers. 79,533 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 105.246.127.92:28031
Name of server

[ZA] Chocolate Aim Train | 1v1 | FFA | Targets

RegisterAbsentOffline
Region–
Address105.246.127.92:28031
Last checked23d ago
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 2 subjects

Players now 1/ 350 0% full
7-day average0peak –
Rank#14,967top 67%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,967 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 907 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 3 on average
0 / 16
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
0 / 16
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
5 / 10
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
8 / 100

Quick answers

from the figures on this page

About the server

Which region is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets based in?

You won't find a region tag on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets, but its name indicates Africa. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 105.246.127.92:28031.

How reliable is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets, and is it up?

You cannot join now: [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is offline, last seen 23 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 5 October 2026.

What Rust version is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets on?

You will find [ZA] Chocolate Aim Train | 1v1 | FFA | Targets on Rust network protocol 2634 and build 166652, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets wipe, and how often?

There are too few wipes on record for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 23 days 20 hours.

Player numbers

What position does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets hold in the rankings?

In the top 67% of all ranked servers, [ZA] Chocolate Aim Train | 1v1 | FFA | Targets sits at #14,967 for player hours over the last seven days.

Is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets a busy server?

The last sighting of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets was 23 days 20 hours ago, and it is offline right now.

Tags

What is meant by the tags on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

You'll see [ZA] Chocolate Aim Train | 1v1 | FFA | Targets tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp350 (Max players): Its slot count is 350; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

Rust Server Score lists that include [ZA] Chocolate Aim Train | 1v1 | FFA | Targets: Rust combat training servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

You will find no gather rate in the name of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are not covered by VAC, Valve's anti-cheat.

Connecting

How do you get onto [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

To connect, start Rust, press F1, and type client.connect 105.246.127.92:28031. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp350
Max players Its slot count is 350.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build This runs on build 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.