On the class lists: F (13), with population over 48 hours and no performance mark.
Players now0/ 640% full
7-day average0peak –
Rank#15,269top 69%
Last wipe13d agobiweekly schedule
Next wipe1hFri 30 Oct, 04:07 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 64 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48
8/ 100
F
Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 86 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 04:07 UTC, in 1h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [PVE]千里江陵一日还 纯净/仿官/半月清, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 113.206.124.135:22015.
How dependable is [PVE]千里江陵一日还 纯净/仿官/半月清, and is it online at the moment?
At this moment, [PVE]千里江陵一日还 纯净/仿官/半月清 is offline; the last time it was seen was 11 hours ago. About 15 hours ago, it restarted, based on the uptime it reports. On 29 October 2026, Rust Server Score saw it for the first time.
How well does [PVE]千里江陵一日还 纯净/仿官/半月清 run?
The average over the last 48 hours was 86 server fps, and it never went below 86. Up to 116,814 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,245 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [PVE]千里江陵一日还 纯净/仿官/半月清 on?
The server [PVE]千里江陵一日还 纯净/仿官/半月清 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [PVE]千里江陵一日还 纯净/仿官/半月清 wipe its map?
The next wipe on [PVE]千里江陵一日还 纯净/仿官/半月清 is a projection from biweekly: 14 days after its last wipe. Expect the next wipe on Friday 30 October at 04:07 UTC. The world it runs now was created 13 days 22 hours. Its tags say it wipes every two weeks.
Player count
Where does [PVE]千里江陵一日还 纯净/仿官/半月清 place in the wider field of Rust servers?
In the top 69% of all ranked servers, [PVE]千里江陵一日还 纯净/仿官/半月清 sits at #15,269 for player hours over the last seven days.
How many players does [PVE]千里江陵一日还 纯净/仿官/半月清 usually have?
The last sighting of [PVE]千里江陵一日还 纯净/仿官/半月清 was 11 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Tags and filters
What do [PVE]千里江陵一日还 纯净/仿官/半月清's tags stand for?
The game's browser takes its cue from the tags [PVE]千里江陵一日还 纯净/仿官/半月清 has set: gmvanilla (Game mode): This is vanilla survival; mp64 (Max players): The server holds 64 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates [PVE]千里江陵一日还 纯净/仿官/半月清?
7 other servers we track also use a 824733.xyz hostname, so they and [PVE]千里江陵一日还 纯净/仿官/半月清 most likely share an operator.
Which lists and filters on Rust Server Score show [PVE]千里江陵一日还 纯净/仿官/半月清?
These Rust Server Score lists count [PVE]千里江陵一日还 纯净/仿官/半月清 among them: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on [PVE]千里江陵一日还 纯净/仿官/半月清?
Nothing in the name of [PVE]千里江陵一日还 纯净/仿官/半月清 states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
[PVE]千里江陵一日还 纯净/仿官/半月清 runs which map?
[PVE]千里江陵一日还 纯净/仿官/半月清 runs a game-generated procedural map at size 4,250, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How do you get onto [PVE]千里江陵一日还 纯净/仿官/半月清?
Enter client.connect 113.206.124.135:22015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp64,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp64
Max playersThe server holds 64 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).