On the class lists: C (62), with population over 48 hours and no performance mark.
Players now3/ 2002% full
7-day average4peak 13
Rank#2,291top 10% · #225 in EA
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 4 of 200 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,291 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
82/ 100
B+
Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 sit?
You'll see 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 125.38.164.200:22015.
How dependable is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉, and is it online at the moment?
The server is up: 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is online now. About 4 hours ago, it restarted, based on the uptime it reports. For the last 3 full days, it was up 71 of 72 hours, or 99% of the time. The first sighting by Rust Server Score was on 25 October 2026.
Does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 perform well?
The average over the last 48 hours was 49 server fps, and it never went below 13. Up to 171,208 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 6,247 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 on?
You will find 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 wipe its map?
The record holds too few of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 11 hours have passed since this world was made.
Player numbers
What position does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 hold in the rankings?
In Asia, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is #225, and overall it is #2,291 on player hours over the last seven days, in the top 10% of all ranked servers.
What does the population on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 look like?
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is showing 3 players right now, with 200 slots in total. Averaging 4 players over seven days, it peaked at 13. The busiest time in the last 48 hours was 13:00 UTC, with an average of 11 players.
Tags and filters
How should you read the tags on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): In the server browser it appears under East Asia are the tags 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
A nmpve.top hostname is published by 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 and by 20 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
Rust Server Score lists that include 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Oxide ^o; Group limit: 5 or more.
Server rules
How is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 set up, and what rules does it keep?
The name of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 gives no gather rate. The group limit stays at the game's default of 8 players. You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs which map?
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
Enter client.connect 125.38.164.200:22015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?k=Gj39lX2pQvKA2N-WKsDMRIHQMFws9F4g&authKey=wqNMdLBO6wyIuG50%2Fi7OU2hA%2BzAwXG96wsPKo8M2LnQUoLbHG5c%2FVyow6VJLE%2FEU&noverify=0&group_code=500022602.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^s,EA,^p,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A); population is the one to work on (F).