Working its way up from the back of the class: #9,205 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
6/ 100
F
Lost ground: down 8,157 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C−); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
wipe-day peak31players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:58 UTCFW27d ago
31
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 sit?
You'll see 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 125.38.165.30:22015.
Is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 up, and how steady is its uptime?
You cannot join now: 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is offline, last seen 24 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 27 September 2026.
What Rust version is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 on?
The server 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is on Rust network protocol 2634 and build 166494 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 wipe its map?
Once a month, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 12 hours have passed since this world was made.
What happens on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 when wipe day arrives?
The average peak on its recent wipes was 31 players. 12 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 sit among Rust servers?
In Asia, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is #426, and overall it is #9,205 on player hours over the last seven days, in the top 41% of all ranked servers.
How many players does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 usually have?
It has been 24 days 7 hours since 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
The game's browser takes its cue from the tags 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): The server browser lists it under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
The same operator most likely runs 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 and the 20 other servers we track that also publish a nmpve.top hostname.
Which lists and filters on Rust Server Score show 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
Rust Server Score lists that include 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 set up, and what rules does it keep?
Nothing in the name of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 states a gather rate. The group limit stays at the game's default of 8 players. It runs softcore, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs which map?
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs a game-generated procedural map at size 4,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
What is the way to join 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
To connect, start Rust, press F1, and type client.connect 125.38.165.30:22015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?k=Gj39lX2pQvKA2N-WKsDMRIHQMFws9F4g&authKey=wqNMdLBO6wyIuG50%2Fi7OU2hA%2BzAwXG96wsPKo8M2LnQUoLbHG5c%2FVyow6VJLE%2FEU&noverify=0&group_code=500022602.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^s,EA,^p,gmrust,cs166494,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Difficulty
^s
SoftcoreYou keep some inventory when you die, as Facepunch's easier mode allows.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); momentum is the one to work on (F).