Working its way up from the back of the class: #13,470 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
4/ 100
F
Lost ground: down 12,301 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 125.38.167.145:22015 is the address to use.
How dependable is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉, and is it online at the moment?
At this moment, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is offline; the last time it was seen was 16 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 4 October 2026, Rust Server Score saw it for the first time.
What Rust version is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 on?
You will find 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 on Rust network protocol 2634 and build 166652, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 reset?
The record holds too few of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 23 hours.
Player count
Where does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 place in the wider field of Rust servers?
Over the last seven days, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 has #13,470 for player hours, in the top 61% of all ranked servers and #487 in Asia.
What does the population on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 look like?
The last sighting of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 was 16 days 19 hours ago, and it is offline right now.
Lists and filters
What do 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): In the server browser it appears under East Asia are the tags 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
20 other servers we track also use a nmpve.top hostname, so they and 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 most likely share an operator.
Which lists and filters on Rust Server Score show 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
Rust Server Score lists that include 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 enforce, and what are its settings?
You will find no gather rate in the name of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉. With no change from the game default, groups take up to 8 players. It runs softcore, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How do you get onto 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
To connect, start Rust, press F1, and type client.connect 125.38.167.145:22015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?k=Gj39lX2pQvKA2N-WKsDMRIHQMFws9F4g&authKey=wqNMdLBO6wyIuG50%2Fi7OU2hA%2BzAwXG96wsPKo8M2LnQUoLbHG5c%2FVyow6VJLE%2FEU&noverify=0&group_code=500022602.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^s,EA,^p,gmrust,cs166652,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Difficulty
^s
SoftcoreYou keep some inventory when you die, as Facepunch's easier mode allows.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).