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Every Rust server graded on real, live numbers. 55,501 players on the roll · 11,744 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 148.113.198.4:28015
Name of server

[CAN] Facepunch 1

RegisterPresentOnline
Region–
Address148.113.198.4:28015
Last checked11m ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Steady

68 out of 100, the average of 5 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 4/ 400 1% full
7-day average9peak 21
Rank#1,049top 5%
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 9 of 400 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,049 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 35 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak23players, last three wipes

Coming wipes

  • 6d 17hThu 5 Nov, 19:00 UTCFW
  • 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 23 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
106 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 212 on average
57 / 200
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 124 on average
151 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 123 on average
52 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 119 on average
34 / 300
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 107 on average
90 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is [CAN] Facepunch 1?

[CAN] Facepunch 1 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 148.113.198.4:28015.

How dependable is [CAN] Facepunch 1, and is it online at the moment?

The server is up: [CAN] Facepunch 1 is online now. The uptime it reports puts the last restart at about 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

How well does [CAN] Facepunch 1 run?

The average over the last 48 hours was 294 server fps, and it never went below 260. Up to 137,497 entities were in the world, covering buildings, deployables and the rest. Up to 5,689 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is [CAN] Facepunch 1 running?

Rust network protocol 2635 and build 168909 on Windows is what [CAN] Facepunch 1 runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does [CAN] Facepunch 1 wipe its map?

Once a month, [CAN] Facepunch 1 wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 7 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on [CAN] Facepunch 1?

The average peak on its recent wipes was 23 players. Peak numbers came 45 hours into the latest wipe.

Player numbers

Where does [CAN] Facepunch 1 sit among Rust servers?

In the top 5% of all ranked servers, [CAN] Facepunch 1 sits at #1,049 for player hours over the last seven days.

What does the population on [CAN] Facepunch 1 look like?

[CAN] Facepunch 1 is showing 4 players right now, with 400 slots in total. Averaging 9 players over seven days, it peaked at 21. The highest average in the last 48 hours came at 22:00 UTC, with 11 players.

Tags and filters

What is meant by the tags on [CAN] Facepunch 1?

You'll see [CAN] Facepunch 1 tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): Its slot count is 400; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; sc2 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which person or group runs [CAN] Facepunch 1?

A playrust.com hostname is published by [CAN] Facepunch 1 and by 124 other tracked servers, which suggests one operator.

Where does [CAN] Facepunch 1 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [CAN] Facepunch 1 among them: Rust tutorial servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Server rules

What settings and rules apply on [CAN] Facepunch 1?

Nothing in the name of [CAN] Facepunch 1 states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The in-game Official tab of Rust includes it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [CAN] Facepunch 1 uses?

[CAN] Facepunch 1 runs a game-generated procedural map at size 4,500, seed 875579406. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join [CAN] Facepunch 1?

To connect, start Rust, press F1, and type client.connect 148.113.198.4:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players Its slot count is 400.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a starting point here.

Other

sc2
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.