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Every Rust server graded on real, live numbers. 96,383 players on the roll · 11,866 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 148.113.198.6:28015
Name of server

[CAN] Facepunch 2

RegisterPresentOnline
Region–
Address148.113.198.6:28015
Last checked9m ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Steady

69 out of 100, the average of 5 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 10/ 400 2% full
7-day average9peak 21
Rank#1,026top 5%
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 9 of 400 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,026 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 255 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 39 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak22players, last three wipes

Coming wipes

  • 9d 0hThu 5 Nov, 19:00 UTCFW
  • 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 22 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
494 / 575
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 208 on average
355 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 138 on average
107 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 132 on average
180 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
191 / 250
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 116 on average
108 / 200

Quick answers

from the figures on this page

Server details

In what location does [CAN] Facepunch 2 sit?

[CAN] Facepunch 2 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 148.113.198.6:28015.

Is [CAN] Facepunch 2 up, and how steady is its uptime?

You can join now: [CAN] Facepunch 2 is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is [CAN] Facepunch 2 smooth to play on?

The average over the last 48 hours was 285 server fps, and it never went below 244. Up to 133,759 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 6,088 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does [CAN] Facepunch 2 sit?

Rust network protocol 2635 and build 168909 on Windows is what [CAN] Facepunch 2 runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does [CAN] Facepunch 2 wipe its map?

[CAN] Facepunch 2 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days. The tags show a monthly wipe schedule.

What should you expect from wipe day on [CAN] Facepunch 2?

Recent wipes have peaked at 22 players on average. 45 hours after the latest wipe began, the crowd hit its peak.

Player numbers

What position does [CAN] Facepunch 2 hold in the rankings?

Over the last seven days, [CAN] Facepunch 2 has #1,026 for player hours, in the top 5% of all ranked servers.

What does the population on [CAN] Facepunch 2 look like?

With 400 slots available, [CAN] Facepunch 2 currently has 10 players. The seven-day average is 9 players, with a peak of 21. The busiest time in the last 48 hours was 20:00 UTC, with an average of 14 players.

Tags and filters

What is meant by the tags on [CAN] Facepunch 2?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp400 (Max players): Its slot count is 400; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; sc2 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags [CAN] Facepunch 2 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who operates [CAN] Facepunch 2?

124 other servers we track also use a playrust.com hostname, so they and [CAN] Facepunch 2 most likely share an operator.

Where does [CAN] Facepunch 2 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [CAN] Facepunch 2: Rust tutorial servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Map and rules

What settings and rules apply on [CAN] Facepunch 2?

The name of [CAN] Facepunch 2 gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Rust's in-game Official tab carries it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Which map is in play on [CAN] Facepunch 2?

The game generates the procedural map on [CAN] Facepunch 2 at size 4,500 with seed 539058346. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

What is the way to join [CAN] Facepunch 2?

To connect, start Rust, press F1, and type client.connect 148.113.198.6:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp400
Max players Its slot count is 400.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a starting point here.

Other

sc2
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.