On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now2/ 3001% full
7-day average5peak 13
Rank#1,391top 6%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 5 of 300 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,391 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 229 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 192 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak18players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:41 UTCFW27d ago
18
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US West] Facepunch Premium Small 1?
The name of [US West] Facepunch Premium Small 1 points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 148.113.198.86:28020 is the address to use.
How reliable is [US West] Facepunch Premium Small 1, and is it up?
Right now, [US West] Facepunch Premium Small 1 is online. The uptime it reports puts the last restart at about 22 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [US West] Facepunch Premium Small 1 run?
It averaged 229 server fps over the last 48 hours, with a low of 203. At its peak, it held 93,921 entities, including buildings, deployables and all else in the world. At its highest, it used 4,659 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does [US West] Facepunch Premium Small 1 sit?
Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch Premium Small 1 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [US West] Facepunch Premium Small 1 wipe, and how often?
Once a month, [US West] Facepunch Premium Small 1 wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 18 hours. Its tags list a monthly wipe schedule.
What happens on [US West] Facepunch Premium Small 1 when wipe day arrives?
Recent wipes have peaked at 18 players on average. 25 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does [US West] Facepunch Premium Small 1 place in the wider field of Rust servers?
Over the last seven days, [US West] Facepunch Premium Small 1 has #1,391 for player hours, in the top 6% of all ranked servers.
How many players does [US West] Facepunch Premium Small 1 usually have?
With 300 slots available, [US West] Facepunch Premium Small 1 currently has 2 players. It peaked at 13 and averaged 5 players over the last seven days. The busiest time in the last 48 hours was 22:00 UTC, with an average of 8 players.
Tags
What do [US West] Facepunch Premium Small 1's tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags [US West] Facepunch Premium Small 1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates [US West] Facepunch Premium Small 1?
The same operator most likely runs [US West] Facepunch Premium Small 1 and the 124 other servers we track that also publish a playrust.com hostname.
Which lists and filters on Rust Server Score show [US West] Facepunch Premium Small 1?
These Rust Server Score lists count [US West] Facepunch Premium Small 1 among them: Rust tutorial servers, graded, Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Server rules
What settings and rules apply on [US West] Facepunch Premium Small 1?
The name of [US West] Facepunch Premium Small 1 gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Rust lists it in the Official tab in game. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [US West] Facepunch Premium Small 1 uses?
The game generates the procedural map on [US West] Facepunch Premium Small 1 at size 3,750 with seed 102579975. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [US West] Facepunch Premium Small 1?
To connect, start Rust, press F1, and type client.connect 148.113.198.86:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp300
Max players300 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^q
PremiumRust's premium status is required to join.
Other
sc2
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).