On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now3/ 4001% full
7-day average8peak 20
Rank#1,056top 5%
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 8 of 400 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,056 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 231 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 117 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
wipe-day peak44players, last three wipes
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW27d ago
44
–
running
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US West] Facepunch Premium 1 based in?
No region tag appears for [US West] Facepunch Premium 1, but the name suggests North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 148.113.198.88:28015 is the address to use.
Is [US West] Facepunch Premium 1 up, and how steady is its uptime?
Right now, [US West] Facepunch Premium 1 is online. According to its reported uptime, the last restart was about 8 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [US West] Facepunch Premium 1 perform well?
It averaged 231 server fps over the last 48 hours, with a low of 220. Buildings, deployables and everything else in the world added up to as many as 153,407 entities. Memory use reached up to 6,255 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [US West] Facepunch Premium 1 sit?
You will find [US West] Facepunch Premium 1 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [US West] Facepunch Premium 1 wipe, and how often?
Once a month, [US West] Facepunch Premium 1 wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 4 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [US West] Facepunch Premium 1?
Across its recent wipes, the busiest moments averaged 44 players. 34 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [US West] Facepunch Premium 1 sit among Rust servers?
In the top 5% of all ranked servers, [US West] Facepunch Premium 1 sits at #1,056 for player hours over the last seven days.
Is [US West] Facepunch Premium 1 a busy server?
Right now, 3 players are on [US West] Facepunch Premium 1, which has 400 slots. It peaked at 20 and averaged 8 players over the last seven days. The busiest time in the last 48 hours was 01:00 UTC, with an average of 13 players.
Tags and filters
How should you read the tags on [US West] Facepunch Premium 1?
The game's browser takes its cue from the tags [US West] Facepunch Premium 1 has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^q (Premium): Rust's premium status is required to join; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs [US West] Facepunch Premium 1?
The same operator most likely runs [US West] Facepunch Premium 1 and the 124 other servers we track that also publish a playrust.com hostname.
Where does [US West] Facepunch Premium 1 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [US West] Facepunch Premium 1: Rust tutorial servers, graded, Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Rules and settings
Which rules does [US West] Facepunch Premium 1 enforce, and what are its settings?
You will find no gather rate in the name of [US West] Facepunch Premium 1. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Rust lists it in the Official tab in game. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [US West] Facepunch Premium 1?
A procedural map of size 4,500 and seed 59873183, generated by the game, is what [US West] Facepunch Premium 1 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [US West] Facepunch Premium 1?
To connect, start Rust, press F1, and type client.connect 148.113.198.88:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeSurvival in the standard Rust style.
mp400
Max playersThe server holds 400 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Mods and access
^q
PremiumRust's premium status is required to join.
Other
sc2
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).