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Every Rust server graded on real, live numbers. 96,258 players on the roll · 11,883 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 15.235.180.211:28015
Name of server

[SEA] Facepunch 2

RegisterPresentOnline
Region–
Address15.235.180.211:28015
Last checked8m ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Steady

69 out of 100, the average of 5 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 18/ 250 7% full
7-day average12peak 30
Rank#842top 4%
Last wipe26d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 12 of 250 on average. Plenty of space to grow.
Standingrank on player hours 96/ 100 Well up the rankings: #842 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 163 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 42 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

wipe-day peak56players, last three wipes

Coming wipes

  • 9d 1hThu 5 Nov, 19:00 UTCFW
  • 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 56 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 109 on average
145 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 28 on average
49 / 100
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 3 on average
4 / 200
RustGalaxy Nexus Hong Kong
EA · groups of 100+ · monthly · 2 on average
0 / 50
AX公益服/原倍仿官/10.2新档
EA · groups of 8+ · monthly · 2 on average
0 / 100
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 2 on average
1 / 50

Quick answers

from the figures on this page

Server facts

Which region is [SEA] Facepunch 2 based in?

No region tag appears for [SEA] Facepunch 2, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 15.235.180.211:28015.

How reliable is [SEA] Facepunch 2, and is it up?

Right now, [SEA] Facepunch 2 is online. The uptime it reports puts the last restart at about 4 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does [SEA] Facepunch 2 run?

It averaged 163 server fps over the last 48 hours, with a low of 125. At its peak, it held 149,257 entities, including buildings, deployables and all else in the world. Up to 6,136 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is [SEA] Facepunch 2 on?

The server [SEA] Facepunch 2 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does [SEA] Facepunch 2 wipe its map?

[SEA] Facepunch 2 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days. Its tags record that it wipes monthly.

What should you expect from wipe day on [SEA] Facepunch 2?

Recent wipes have peaked at 56 players on average. The crowd on the latest wipe was largest 25 hours after it began.

Player numbers

Where does [SEA] Facepunch 2 sit among Rust servers?

In the top 4% of all ranked servers, [SEA] Facepunch 2 sits at #842 for player hours over the last seven days.

What does the population on [SEA] Facepunch 2 look like?

[SEA] Facepunch 2 is showing 18 players right now, with 250 slots in total. The seven-day average is 12 players, with a peak of 30. The busiest time in the last 48 hours was 16:00 UTC, with an average of 22 players.

Lists and filters

What is meant by the tags on [SEA] Facepunch 2?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): Its slot count is 250; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags [SEA] Facepunch 2 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates [SEA] Facepunch 2?

124 other servers we track also use a playrust.com hostname, so they and [SEA] Facepunch 2 most likely share an operator.

Which Rust Server Score filters and lists feature [SEA] Facepunch 2?

Rust Server Score lists that include [SEA] Facepunch 2: Rust tutorial servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Rules and settings

How is [SEA] Facepunch 2 set up, and what rules does it keep?

Nothing in the name of [SEA] Facepunch 2 states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Rust's in-game Official tab carries it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Which map is in play on [SEA] Facepunch 2?

A procedural map of size 4,500 and seed 1720588492, generated by the game, is what [SEA] Facepunch 2 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to [SEA] Facepunch 2?

Enter client.connect 15.235.180.211:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp250
Max players Its slot count is 250.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a starting point here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.