Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Pure Perth PvE | No Raiding | Vanilla Rates | AU sit?
You won't find a region tag on Pure Perth PvE | No Raiding | Vanilla Rates | AU, but its name indicates Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 157.211.5.47:28015 is the address to use.
Is Pure Perth PvE | No Raiding | Vanilla Rates | AU up, and how steady is its uptime?
The server is down: Pure Perth PvE | No Raiding | Vanilla Rates | AU is offline now, with the last sighting 43 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Pure Perth PvE | No Raiding | Vanilla Rates | AU sit?
You will find Pure Perth PvE | No Raiding | Vanilla Rates | AU on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Pure Perth PvE | No Raiding | Vanilla Rates | AU wipe its map?
The next wipe on Pure Perth PvE | No Raiding | Vanilla Rates | AU is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 46 days 5 hours. Its tags record that it wipes monthly.
Player count
Where does Pure Perth PvE | No Raiding | Vanilla Rates | AU sit among Rust servers?
In the top – of all ranked servers, Pure Perth PvE | No Raiding | Vanilla Rates | AU sits at #15,025 for player hours over the last seven days.
How many players does Pure Perth PvE | No Raiding | Vanilla Rates | AU usually have?
It has been 43 days 3 hours since Pure Perth PvE | No Raiding | Vanilla Rates | AU was last seen, and it is offline right now.
Lists and filters
How should you read the tags on Pure Perth PvE | No Raiding | Vanilla Rates | AU?
You'll see Pure Perth PvE | No Raiding | Vanilla Rates | AU tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp80 (Max players): Its slot count is 80; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163794 (Build): This runs on build 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Pure Perth PvE | No Raiding | Vanilla Rates | AU?
These Rust Server Score lists count Pure Perth PvE | No Raiding | Vanilla Rates | AU among them: Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Pure Perth PvE | No Raiding | Vanilla Rates | AU?
The name of Pure Perth PvE | No Raiding | Vanilla Rates | AU gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Pure Perth PvE | No Raiding | Vanilla Rates | AU runs which map?
A procedural map, generated by the game, is what Pure Perth PvE | No Raiding | Vanilla Rates | AU runs.
Getting in
What is the way to join Pure Perth PvE | No Raiding | Vanilla Rates | AU?
Enter client.connect 157.211.5.47:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2633,^m,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp80
Max playersIts slot count is 80.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163794
BuildThis runs on build 163794.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.