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Every Rust server graded on real, live numbers. 47,275 players on the roll · 11,713 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 157.85.91.42:28015
Name of server

Long Hours

RegisterPresentOnline
Region–
Address157.85.91.42:28015
Last checked11m ago
teams off moddedoxidehardcore
Launch Rust and join
Overall grade

Steady

60 out of 100, the average of 5 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,593top 57%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 43/ 100 Working its way up from the back of the class: #12,593 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 60/ 100 Moving up: up 2,580 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:20 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
5 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
5 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 156 on average
31 / 500

Quick answers

from the figures on this page

About the server

Which region is Long Hours based in?

Long Hours leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.85.91.42:28015.

How reliable is Long Hours, and is it up?

Right now, Long Hours is online. The uptime it reports puts the last restart at about 6 days 13 hours ago. For the last 7 full days, it was up 136 of 168 hours, or 81% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is Long Hours smooth to play on?

The average over the last 48 hours was 73 server fps, and it never went below 61. Up to 200,317 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 9,472 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is Long Hours running?

Rust network protocol 2634 and build 167781 on Linux is what Long Hours runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Long Hours reset?

The record holds too few of Long Hours's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 6 days 15 hours have passed since this world was made.

What happens on Long Hours when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe.

Population

Where does Long Hours sit among Rust servers?

Over the last seven days, Long Hours has #12,593 for player hours, in the top 57% of all ranked servers.

Is Long Hours a busy server?

With 50 slots available, Long Hours currently has 0 players. The seven-day average is 0 players, with a peak of 1.

Tags

How should you read the tags on Long Hours?

The game's browser takes its cue from the tags Long Hours has set: gmhardcore (Game mode): This is hardcore, the harsher option; mp50 (Max players): 50 slots are available; ts0 (Group limit): The team system is turned off; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Long Hours?

Rust Server Score lists that include Long Hours: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Rules and settings

What settings and rules apply on Long Hours?

The name of Long Hours gives no gather rate. You will find no published group limit. You get hardcore here, Facepunch's most punishing mode. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Long Hours?

A procedural map of size 6,000, generated by the game, is what Long Hours runs.

Getting in

How should you connect to Long Hours?

Enter client.connect 157.85.91.42:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode This is hardcore, the harsher option.
mp50
Max players 50 slots are available.
ts0
Group limit The team system is turned off.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.