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Every Rust server graded on real, live numbers. 102,621 players on the roll · 11,897 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.179.203.164:28015
Name of server

[AE] Facepunch 2

RegisterPresentOnline
Region–
Address185.179.203.164:28015
Last checked13m ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Steady

68 out of 100, the average of 5 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 14/ 350 4% full
7-day average9peak 26
Rank#984top 4%
Last wipe28d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 9 of 350 on average. Plenty of space to grow.
Standingrank on player hours 96/ 100 Well up the rankings: #984 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 122 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 43/ 100 Slipped a little: down 139 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak28players, last three wipes

Coming wipes

  • 7d 1hThu 5 Nov, 19:00 UTCFW
  • 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 28 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
454 / 500
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 213 on average
261 / 275
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 127 on average
73 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 125 on average
89 / 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 120 on average
160 / 300
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 110 on average
69 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is [AE] Facepunch 2?

No region is published for [AE] Facepunch 2. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.179.203.164:28015 is the address to use.

How reliable is [AE] Facepunch 2, and is it up?

You can join now: [AE] Facepunch 2 is online. About 11 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Does [AE] Facepunch 2 perform well?

It never fell below 75 server fps in the last 48 hours, averaging 122. Up to 141,366 entities were in the world, covering buildings, deployables and the rest. Up to 5,315 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does [AE] Facepunch 2 sit?

Rust network protocol 2635 and build 168909 on Windows is what [AE] Facepunch 2 runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does [AE] Facepunch 2 reset?

Once a month, [AE] Facepunch 2 wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days. The tags show a monthly wipe schedule.

What should you expect from wipe day on [AE] Facepunch 2?

Recent wipes have peaked at 28 players on average. The crowd on the latest wipe was largest 27 hours after it began.

Population

What position does [AE] Facepunch 2 hold in the rankings?

In the top 4% of all ranked servers, [AE] Facepunch 2 sits at #984 for player hours over the last seven days.

Is [AE] Facepunch 2 a busy server?

[AE] Facepunch 2 is showing 14 players right now, with 350 slots in total. Averaging 9 players over seven days, it peaked at 26. The busiest time in the last 48 hours was 18:00 UTC, with an average of 16 players.

Lists and filters

What do [AE] Facepunch 2's tags stand for?

The game's browser takes its cue from the tags [AE] Facepunch 2 has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp350 (Max players): 350 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; sc2 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who operates [AE] Facepunch 2?

A playrust.com hostname is published by [AE] Facepunch 2 and by 124 other tracked servers, which suggests one operator.

Where does [AE] Facepunch 2 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [AE] Facepunch 2: Rust tutorial servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Map and rules

Which rules does [AE] Facepunch 2 enforce, and what are its settings?

You will find no gather rate in the name of [AE] Facepunch 2. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Rust lists it in the Official tab in game. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [AE] Facepunch 2 uses?

A procedural map of size 4,500 and seed 1120603257, generated by the game, is what [AE] Facepunch 2 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join [AE] Facepunch 2?

To connect, start Rust, press F1, and type client.connect 185.179.203.164:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp350
Max players 350 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^t
Tutorial on This server lets newcomers begin with Facepunch's tutorial.

Other

sc2
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.