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Every Rust server graded on real, live numbers. 97,516 players on the roll · 11,835 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.179.203.165:28015
Name of server

[AE] Facepunch 1

RegisterPresentOnline
Region–
Address185.179.203.165:28015
Last checked11m ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Solid

70 out of 100, the average of 5 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 23/ 350 7% full
7-day average15peak 36
Rank#739top 3%
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 15 of 350 on average. Plenty of space to grow.
Standingrank on player hours 97/ 100 Well up the rankings: #739 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 15 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
01020304021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago 38 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
331 / 350
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
480 / 8
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 212 on average
214 / 250
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 126 on average
102 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 124 on average
102 / 150
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 119 on average
135 / 300

Quick answers

from the figures on this page

Server facts

Which region is [AE] Facepunch 1 based in?

You'll find no region listed by [AE] Facepunch 1. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.179.203.165:28015.

Is [AE] Facepunch 1 up, and how steady is its uptime?

You can join now: [AE] Facepunch 1 is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is [AE] Facepunch 1 smooth to play on?

The average over the last 48 hours was 113 server fps, and it never went below 87. At its peak, it held 135,385 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,565 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is [AE] Facepunch 1 running?

Rust network protocol 2635 and build 168909 on Windows is what [AE] Facepunch 1 runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does [AE] Facepunch 1 wipe, and how often?

[AE] Facepunch 1 wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 2 hours have passed since this world was made. Its tags record that it wipes monthly.

What happens on [AE] Facepunch 1 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 38 players. Peak numbers came 27 hours into the latest wipe.

Player numbers

Where does [AE] Facepunch 1 place in the wider field of Rust servers?

Over the last seven days, [AE] Facepunch 1 has #739 for player hours, in the top 3% of all ranked servers.

What does the population on [AE] Facepunch 1 look like?

With 350 slots available, [AE] Facepunch 1 currently has 23 players. Averaging 15 players over seven days, it peaked at 36. The busiest time in the last 48 hours was 18:00 UTC, with an average of 33 players.

Tags

What do [AE] Facepunch 1's tags stand for?

The game's browser takes its cue from the tags [AE] Facepunch 1 has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; sc2 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which person or group runs [AE] Facepunch 1?

A playrust.com hostname is published by [AE] Facepunch 1 and by 124 other tracked servers, which suggests one operator.

Which Rust Server Score filters and lists feature [AE] Facepunch 1?

These Rust Server Score lists count [AE] Facepunch 1 among them: Rust tutorial servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Map and rules

What settings and rules apply on [AE] Facepunch 1?

You will find no gather rate in the name of [AE] Facepunch 1. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Rust's in-game Official tab carries it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

[AE] Facepunch 1 runs which map?

[AE] Facepunch 1 runs a game-generated procedural map at size 4,500, seed 1996265322. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How do you get onto [AE] Facepunch 1?

To connect, start Rust, press F1, and type client.connect 185.179.203.165:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp350
Max players The server holds 350 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a starting point here.

Other

sc2
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.