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Every Rust server graded on real, live numbers. 71,182 players on the roll · 11,803 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.207.214.23:20000
Name of server

Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий

RegisterPresentOnline
Region–
Address185.207.214.23:20000
Last checked10m ago
2x trio weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Solid

70 out of 100, the average of 6 subjects

On the class lists: B− (74), with population over 48 hours and no performance mark.

Players now 86/ 120 72% full
7-day average58peak 238
Rank#306top 1%
Last wipe3d agoweekly schedule
Next wipe3d 20hMon 2 Nov, 10:05 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 49/ 100 Room for more players: 58 of 120 on average.
Standingrank on player hours 99/ 100 Near the very top of the school: #306 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 80/ 100 Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 97/ 100 Climbing fast: up 290 places this week.

A steady term. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
010020030040014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #38 of the trio servers (top 6%). Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:05 UTC, in 3d 20h. Every Monday at 10:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak185players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 3d 20hMon 2 Nov, 10:05 UTC
  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 10d 20hMon 9 Nov, 10:05 UTC
  • 17d 20hMon 16 Nov, 10:05 UTC
  • 24d 20hMon 23 Nov, 10:05 UTC
  • 31d 20hMon 30 Nov, 10:05 UTC
  • 35d 5hThu 3 Dec, 19:00 UTCFW
  • 38d 20hMon 7 Dec, 10:05 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 238, 29 hours in, with 56 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC3d ago 238+56 queue – running 8
Mon 19 Oct, 10:01 UTC10d ago 88 halved by day 5 7 days 10
Mon 12 Oct, 10:02 UTC17d ago 230+22 queue halved by day 3 7 days 6
Mon 5 Oct, 10:02 UTC24d ago 234+35 queue halved by day 3 7 days 90
Mon 28 Sep, 10:01 UTC31d ago 233+38 queue halved by day 3 7 days 14
Mon 21 Sep, 10:01 UTC38d ago 176 halved by day 4 7 days 2
Mon 14 Sep, 10:02 UTC45d ago 129 halved by day 4 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 256 on average
26 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 233 on average
77 / 200
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 135 on average
98 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 22/10
EU · trio · 2x · weekly · 69 on average
16 / 150
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2
EU · trio · 2x · weekly · 65 on average
16 / 200
Blood Rust - Yellow [trio, x2]
EU · trio · 2x · weekly · 57 on average
20 / 200

Quick answers

from the figures on this page

Server details

In what location does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?

You won't find a region tag on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.207.214.23:20000.

How reliable is Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it up?

You can join now: Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. According to its reported uptime, the last restart was about 3 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

The average over the last 48 hours was 48 server fps, and it never went below 45. At its peak, it held 249,083 entities, including buildings, deployables and all else in the world. Up to 7,248 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe, and how often?

Wipes come every Monday at 10:05 UTC on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Monday 2 November at 10:05 UTC is the date set for its next wipe. The world it runs now was created 3 days 3 hours. Its tags state that it wipes weekly.

What should you expect from wipe day on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The average peak on its recent wipes was 185 players. The latest wipe peaked 29 hours in, with 56 more players queued at that point. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.

Population

Where does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий place in the wider field of Rust servers?

Over the last seven days, Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий has #306 for player hours, in the top 1% of all ranked servers. It comes #38 among servers in the trio group.

How many players does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий usually have?

Right now, 86 players are on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which has 120 slots. It peaked at 238 and averaged 58 players over the last seven days. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 228 players.

Tags and filters

What is meant by the tags on Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The game's browser takes its cue from the tags Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp120 (Max players): Its slot count is 120; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; jp1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

A magicrust.gg hostname is published by Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий and by 35 other tracked servers, which suggests one operator.

Where does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.

Server rules

Which rules does Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий enforce, and what are its settings?

Going by its name, Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. You can have up to 3 players in a group (trio). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий uses?

Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a game-generated procedural map at size 4,000, seed 1112022. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: ДЛЯ CЛAБЫX ПK.

Connecting

How should you connect to Magic Rust #10 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

To connect, start Rust, press F1, and type client.connect 185.207.214.23:20000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://magicrust.gg/serv10.

Server tags

what each one means

Published as mp120,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp120
Max players Its slot count is 120.
ts3
Group limit Teams cap out at 3.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes come once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Other

jp1
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.