Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Navezgame. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 187.14.97.27:28015.
Is Navezgame up, and how steady is its uptime?
You cannot join now: Navezgame is offline, last seen 38 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 19 September 2026.
On what Rust version does Navezgame sit?
You will find Navezgame on Rust network protocol 2633 and build 162929, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Navezgame wipe its map?
The record holds too few of Navezgame's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 40 days 5 hours.
Player numbers
What position does Navezgame hold in the rankings?
Over the last seven days, Navezgame has #13,259 for player hours, in the top – of all ranked servers.
What does the population on Navezgame look like?
It has been 38 days 9 hours since Navezgame was last seen, and it is offline right now.
Tags
What is meant by the tags on Navezgame?
gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp1 (Max players): The server holds 1 slots; ts0 (Group limit): You cannot form teams here; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Navezgame publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Navezgame?
These Rust Server Score lists count Navezgame among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Rules and settings
How is Navezgame set up, and what rules does it keep?
You will find no gather rate in the name of Navezgame. No group limit is published. hardcore is the mode here, Facepunch's most punishing mode. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Navezgame?
The game generates a procedural map for Navezgame.
How to join
How do you get onto Navezgame?
To connect, start Rust, press F1, and type client.connect 187.14.97.27:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2633,gmhardcore,cs162929,ts0,^o^z
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp1
Max playersThe server holds 1 slots.
ts0
Group limitYou cannot form teams here.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.