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Every Rust server graded on real, live numbers. 95,389 players on the roll · 11,875 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.69.160.15:28120
Name of server

ZweiMPeters Weekly Challenge

RegisterAbsentOffline
Region–
Address194.69.160.15:28120
Last checked5d ago
moddedoxidehardcore
Launch Rust and join Website
Overall grade

Not there yet

30 out of 100, the average of 4 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 3,653 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:09 UTC13d ago 1 – running 0
Thu 1 Oct, 10:51 UTC28d ago 1 halved by day 1 15.1 days 0
Tue 29 Sep, 09:03 UTC30d ago 3 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
2 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
2 / 50
0 / 100
ほしラス2
EA · no group limit · 1 on average
1 / 50

Quick answers

from the figures on this page

About the server

Where in the world is ZweiMPeters Weekly Challenge?

The region code for ZweiMPeters Weekly Challenge is uk1, but no region is published. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 194.69.160.15:28120.

How dependable is ZweiMPeters Weekly Challenge, and is it online at the moment?

The server is down: ZweiMPeters Weekly Challenge is offline now, with the last sighting 5 days 3 hours ago. It was up 36% of the time over the last 7 full days, 61 of 168 hours. On 28 September 2026, Rust Server Score saw it for the first time.

What Rust version is ZweiMPeters Weekly Challenge on?

Rust network protocol 2634 and build 167781 on Linux is what ZweiMPeters Weekly Challenge runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does ZweiMPeters Weekly Challenge reset?

ZweiMPeters Weekly Challenge wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 13 days 3 hours.

What happens on ZweiMPeters Weekly Challenge when wipe day arrives?

The average peak on its recent wipes was 2 players. Peak numbers came 2 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.

Player numbers

What position does ZweiMPeters Weekly Challenge hold in the rankings?

In the top 69% of all ranked servers, ZweiMPeters Weekly Challenge sits at #15,341 for player hours over the last seven days.

Is ZweiMPeters Weekly Challenge a busy server?

ZweiMPeters Weekly Challenge is offline at the moment; the last time it was seen was 5 days 3 hours ago. A seven-day average of 0 players applies here.

Tags and filters

How should you read the tags on ZweiMPeters Weekly Challenge?

You'll see ZweiMPeters Weekly Challenge tagged with gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): Region code: uk1; ^h (Hardcore): Fewer helpers and harsher survival: that is Facepunch's hardcore mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show ZweiMPeters Weekly Challenge?

These Rust Server Score lists count ZweiMPeters Weekly Challenge among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does ZweiMPeters Weekly Challenge enforce, and what are its settings?

The name of ZweiMPeters Weekly Challenge gives no gather rate. The group limit stays at the game's default of 8 players. It runs hardcore, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on ZweiMPeters Weekly Challenge?

The game generates the procedural map on ZweiMPeters Weekly Challenge at size 3,750 with seed 1234285160. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto ZweiMPeters Weekly Challenge?

Enter client.connect 194.69.160.15:28120 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/JCnRj3b7ND.

Server tags

what each one means

Published as mp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$ruk1
Region code Region code: uk1.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: that is Facepunch's hardcore mode.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.